248,620 Commits over 3,928 Days - 2.64cph!

51 Days Ago
added missing textures/material for t1smg for paddy
51 Days Ago
Separated digger arm scoop to submesh
51 Days Ago
assigned wooden shield viewmodel animator to improvised shield
51 Days Ago
Fix Project.EditUrl wrong link Fix asset browser showing compiled alt files of files we have the source to Play asset sound when clicking on asset
51 Days Ago
Update Facepunch.ActionGraphs
51 Days Ago
51 Days Ago
Some more safety with expression types
51 Days Ago
Add props scene to rust content
51 Days Ago
Tweaked editor startup, don't pop up this cloud progress window, compile assets faster Shorten "Group with new GameObject"
51 Days Ago
Merge from main
51 Days Ago
51 Days Ago
Fix switch case body type error
51 Days Ago
Merge from main
51 Days Ago
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51 Days Ago
S2P cave_small_hard & cave_medium_hard - resolves oversized rock
51 Days Ago
merge from save_260
51 Days Ago
Added store icon
51 Days Ago
Add prefab.clone gameobject.clone Tweak times
51 Days Ago
Leaderboard backup, run #15173
51 Days Ago
Clear/return frameAttributes when we're done Rename FrameAttributes to ViewAttributes
51 Days Ago
Merge from main
51 Days Ago
Merge from gesturepack
51 Days Ago
Icon quality improvements
51 Days Ago
Parent merge
51 Days Ago
Fix shields hud merge
51 Days Ago
Target normal orientation implemented.
51 Days Ago
more radius vfx charmed enemy bullets charmed spikes VfxOpacity elite spiker digging runner jump sprite elite runner jumping elite charger redirect boss jump shockwave tweak shockwave
51 Days Ago
merge from qol_io_arrows -> main
51 Days Ago
Fix IO arrows casting shadows
51 Days Ago
Fix the sound DLC "sound light entity" IO arrows appearing in the wrong place because the renderering component was attached to the MeshRenderer child Transform instead of the DeployableGuide parent Transform
51 Days Ago
Merge from main (for target normal align)
51 Days Ago
Merge from qol_io_arrows -> main
52 Days Ago
Merge from main (discard GameUI.HUD changes, will need to rebuild)
52 Days Ago
Merge from main
52 Days Ago
Clothing Updates
52 Days Ago
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52 Days Ago
Update .gitignore
52 Days Ago
Fixed new rocks not being included in the water treatment plant and sewer branch HLOD meshes S2P both
52 Days Ago
Merge from gesturepack
52 Days Ago
Added a token to the rps gesture description
52 Days Ago
Disable hand IK while gesturing, fixes broken gestures when in passenger seat of vehicles with IK (pedal trike)
52 Days Ago
particle effect for frenzy letters
52 Days Ago
Fixed being able to join a game of RPS when you would otherwise not be able to do a gesture (in another gesture, mounted to something that doesn't allow gestures, etc)
52 Days Ago
Updated item store previews - better RPS display
52 Days Ago
Merge from main
52 Days Ago
Add translation strings for the rps UI prompt Make the reset to default option in the options menu auto size to better fit longer languages
52 Days Ago
Fix IO arrows not updating when plugging in a wire