202,646 Commits over 4,171 Days - 2.02cph!

2 Months Ago
Fix compilation error about RecordUnsupportedMaterial
2 Months Ago
fix native library issue
2 Months Ago
Encode spherical harmonics directional occlusion (SHDO) into gbuffer for proper shadowing on direct lighting (directional light only), use alpha testing and multi hit backface raycasting in SH baker to better represent foliage shadowing, blend between shadows and SHDO when reaching max shadow range, and use TOD sun direction for SHDO calculation
2 Months Ago
Blend layers on floating walkway kit WIP. Float script on kit as well but some issues present with transforms (WIP too)
2 Months Ago
Cannon whitebox deployabke
2 Months Ago
Recently helicopter will restrict how far it goes on patrols
2 Months Ago
Update: GamePhysics tests - move box grid creation to individual tests Avoids polluting the world for other tests(problem for LineOfSightBatched) Tests: ran the updated unit tests
2 Months Ago
Initial setup of Tugboat horn
2 Months Ago
Update: GamePhysics tests - spawn ignore volumes per tests Tests: ran the 3 affected tests - they pass
2 Months Ago
Merge from deployable_cannon
2 Months Ago
Flip default anchor rotation so it's easier to place at edges
2 Months Ago
cannon scale blockout
2 Months Ago
Initial setup of anchor as deployable.
2 Months Ago
Fix windows server console lagging server when spamming console (usually with errors) - buffer log messages in ConcurrentQueue and write to console on a separate thread - redraw input and status messages on that same thread - Unity logging is still slowish but improves windows console stalling the server when logging is spammed Add 'console_spam' command to forcibly spam the server console with text
2 Months Ago
multiple significant fixes to GameTrace, new Projectile and GameTrace tests are passing but seeing a slight differences in projectile counts with performance test that's indicating some untested edgecases
2 Months Ago
Update: TestTraceAll - don't spawn Terrain boxes We already have terrain at the bottom of the ocean Tests: ran TestTraceAll
2 Months Ago
Tests: new GamePhysics tests - TestLineOfSight - Also making craggy loading in unit test stable by applying same fixes from Test.Projectile No batched variant as we haven't implemented it yet Tests: ran the new unit tests
2 Months Ago
Dont wait for market price request to finish before opening the item modal Stripped out more old steam inventory code
2 Months Ago
main -> patrol_heli_revision_2
2 Months Ago
Disable horizontal spine rotation
2 Months Ago
4k materials/textures for deployable anchor
2 Months Ago
Re-enable scientist procedural aim up/down
2 Months Ago
snap_deployables -> main
2 Months Ago
Storage barrel changes
2 Months Ago
Merge from manual_anchor
2 Months Ago
Snapping for Abyss barrels Better barrel to barrel snapping
2 Months Ago
main -> snap_deployables
2 Months Ago
Turn on snapping for bamboo shelves (full size)
2 Months Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
2 Months Ago
Breakdown buttons styling
2 Months Ago
added detail map to enhance deployable anchor material
2 Months Ago
texture optimisations
2 Months Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
2 Months Ago
merge from fogmethod1
2 Months Ago
Tests: new GameTrace tests - TestsTraceAll and TestsTraceAllBatched TestTraceAllBatched is currently failing, as it's wip Tests: ran new unit tests
2 Months Ago
Fix sprinting players not being noticed by scientists fast enough, and crouching players being noticed too fast
2 Months Ago
Balance scientists vehicle awareness
2 Months Ago
merge from new_menu
2 Months Ago
Menu compile errors
2 Months Ago
Fix twitch drops json model error
2 Months Ago
Enabled left and right triangle roof line conditional models on the server (for most skins) Fixes flyhack kicks when climbing them
2 Months Ago
gibs and collision setup for deployable anchor texture update
2 Months Ago
Make horse riding players more visible to npcs
2 Months Ago
Add convar to tweak npcs health
2 Months Ago
Compile fixes
2 Months Ago
Tags styling, price is in the marketable tag
2 Months Ago
Restored TMP menu drop shadow preset
2 Months Ago
Potential fix for all scientist placeholder audio being feminine on some systems
2 Months Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
2 Months Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.