193,004 Commits over 4,049 Days - 1.99cph!

9 Months Ago
subtracting 101159 - sinceLastBlast compile
9 Months Ago
Update: Inlining PoolCollection::Fill implementation into Pool In order for us to unify TakeX/FreeX custom methods into a single overload set, we need to unify their constraints. This removes one new T() call from 2 calls in PoolCollectionm which is first step towards removing new() constraint on PoolCollection(and instead preserving it on Pool APIs). Also left a note about thread safety - luckily right now everything is used in a safe manner
9 Months Ago
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10 Months Ago
merge from nexus
10 Months Ago
merge from shaky_legs_fix
10 Months Ago
merge from underwater_tweaks
10 Months Ago
Prevent bike parented objects from killing the player should the bike be stationary
10 Months Ago
merge from radtown_redux
10 Months Ago
merge from twitch_drops_delete_fix
10 Months Ago
Elevator Max Height Increase -> Main
10 Months Ago
merge from BurstClothTestBed
10 Months Ago
undoing some unintentional changes from merges
10 Months Ago
Simplification: avoid double hash calculation when pushing new elements into the Pool in editor
10 Months Ago
merge from zipline_improvements
10 Months Ago
Fix parenting issues Don't allow throwing melee weapons while a shield is equipped
10 Months Ago
Controlling recorder window from code test. Creating target gameobject test.
10 Months Ago
merge from audio_import_music_clips
10 Months Ago
S2P everything
10 Months Ago
Initial implementation work Created placeholder item and entity Item goes in backpack slot and will be automatically equipped when a valid held entity is equipped (enabled on salvaged sword for now)
10 Months Ago
Merge Bikes -> main
10 Months Ago
Fix temp setting
10 Months Ago
Improved sidecar jitter. Use the full interpolation time for the sidecar angle.
10 Months Ago
Convert BiomeVisuals -> BiomeVisuals again, minus the moss prefabs
10 Months Ago
Fix renderer being added to root of BiomeVisuals2 when it's not in the default position
10 Months Ago
Merge main -> Bikes
10 Months Ago
Parent merge
10 Months Ago
Removed unnecessary sidecar bike params
10 Months Ago
Fixed motorbike ragdoll force not being correctly clamped
10 Months Ago
Merge HelicopterParticleFix -> main
10 Months Ago
Backups + unsaved
10 Months Ago
Merge Bikes -> main
10 Months Ago
Fixed bike roll not applying while reversing, plus other adjustments to improve the feel of reverse in all bikes
10 Months Ago
More eager cancelling for cached server browser ping query
10 Months Ago
Directory + asset changes
10 Months Ago
Bikes steer less when reversing. The highly-forward steering bias makes them not steer too logically in reverse otherwise
10 Months Ago
Reduced pitch stab factor slightly
10 Months Ago
Was a little bit extreme. Made it 33% faster instead of 50%
10 Months Ago
Ground vehicle steering now returns 50% faster if the new target steer angle is opposite to the current steer angle. That is to say, if you're just releasing the turn key, it'll lerp back as before. If you're switching from turning left to turning right, or vice versa, it'll lerp 50% faster
10 Months Ago
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10 Months Ago
Adjust position of industrial adaptor and lock slots slightly to better fit the model
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
Parent merge
10 Months Ago
Merge main -> Bikes
10 Months Ago
Adjusted LOD levels to match vanilla TC
10 Months Ago
Merge from main
10 Months Ago
Ocean Wreck Buoy LODs
10 Months Ago
merge from main
10 Months Ago
Update biome_visuals_2/prefabs_2