144,278 Commits over 4,413 Days - 1.36cph!

1 Year Ago
Fixed chicken name not being applied after edit
1 Year Ago
Fix srcds crash to do with workshop
1 Year Ago
Debug: add logging of prefab path to track down server bundle NRE Tests: update game manifest (optimized)
1 Year Ago
Fixed voice chat crashing, remove unused files, steam usage cleanups Fix upper 32bits of 64bit pointers in Lua Minor cleanups from main Remove more usages of deprecated SteamAPIContext Remove deprecated Steam API stuff from legacy server browser
1 Year Ago
Backout of CL 121065 - should reintroduce merge from prefab_process_optim Tests: update game manifest (optimized)
1 Year Ago
merge from inputfield_rtl_fix
1 Year Ago
Restored F1 item menu inputfield text alignment
1 Year Ago
Fixed digital clock inputfield content type
1 Year Ago
Restore build locations for server.dll/client.dll
1 Year Ago
Merge: from main Catching up assets to the point of failure (I hope?) - still trying to reproduce NRE during server bundle generation
1 Year Ago
merge from inputfield_rtl_fix
1 Year Ago
Fixed report player UI input fields
1 Year Ago
Fixed phone name input field
1 Year Ago
Fixed ChickenCoopStatusWidget.OnClickedEditName NRE (rtl inputfields regression)
1 Year Ago
merge from main
1 Year Ago
merge from puzzlereset_door_fix
1 Year Ago
Fixed oil rig puzzle door never closing if the server restarted while the door was already open
1 Year Ago
merge from main
1 Year Ago
Backout CL 121063 due to failing server bundle generation
1 Year Ago
Merge: from main
1 Year Ago
Merge: from prefab_process_optim - Optimizes component checks during Prefab Processing (speeds up Asset Warmup and monument spawning) Tests: with temp old code that throws exceptions on result missmatch, ran Asset Warmup and ran Scene2Prefab on all large and xlarge monuments
1 Year Ago
Fix upper 32bits of 64bit pointers in Lua Minor cleanups
1 Year Ago
First complete (but mostly broken) implementation of indirect instancing. Split most classes into separate files for easier handling and less conflicts.
1 Year Ago
Regenerate console system
1 Year Ago
New token for pure health and ore teas
1 Year Ago
Merge from softcore_modifiers_fix
1 Year Ago
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1 Year Ago
also updated croc pie, will adjust its effect if/when it changes assuming it isnt canned
1 Year Ago
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1 Year Ago
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1 Year Ago
Ensuring that the environment volume compute buffer exists before rendering to prevent transparent draw calls being ignored on macOS
1 Year Ago
Tests: perf test for FileSystem Warmup Recent optims show prefab processing cost for entire server-warmup goes from 39s down to 4.5s (averages across 5 runs) Tests: ran the perf test
1 Year Ago
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1 Year Ago
small sails deployable blockout and preliminary blendshape work for testing
1 Year Ago
filters styling
1 Year Ago
Moved to new project -> Rust.SourceGenerators.SyncVar Fix legacy shelter mini example
1 Year Ago
Server List design
1 Year Ago
merge from vclouds
1 Year Ago
performance tweaks, block sun by clouds in reflection probe
1 Year Ago
Reduced speed of fade to black(ish)
1 Year Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
1 Year Ago
merge from main
1 Year Ago
Merge from junkpile_bush_los
1 Year Ago
Updated AI LOS blockers for Junkpiles a, g, h and i
1 Year Ago
Update to third person boomerang animations so that the empty hand isnt so straight down
1 Year Ago
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