125,327 Commits over 4,171 Days - 1.25cph!

3 Years Ago
Merge from main -> door_deploy_fix
3 Years Ago
subtracting 80250 - player reported issues with deployment
3 Years Ago
manifest
3 Years Ago
More accurate heightmap baking
3 Years Ago
Merge from main
3 Years Ago
3 Years Ago
merge from facepunch_pool_2
3 Years Ago
merge from double_saddle
3 Years Ago
merge from mfm
3 Years Ago
include
3 Years Ago
merge from main
3 Years Ago
manual merge & fix from 80221
3 Years Ago
merge from main
3 Years Ago
Cache the MonumentInfo OBB
3 Years Ago
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3 Years Ago
File backup
3 Years Ago
More explosion stuff (subbranched because spam)
3 Years Ago
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3 Years Ago
Minor edit, fix misplaced bracket
3 Years Ago
Merge ScreenshotConsoleBlur -> Main
3 Years Ago
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3 Years Ago
Alternative spike atlas method & related files.
3 Years Ago
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3 Years Ago
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3 Years Ago
6 point normals, gradient normals & standard planes with halved UVs
3 Years Ago
merge from gameplay_metrics
3 Years Ago
Fix crafting ingredients being marked as produced instead of consumed
3 Years Ago
Diogo's refraction shader fix.
3 Years Ago
Explosion test files & scene backup
3 Years Ago
Fix error when logging server performance Check if AnalyticsSecret is empty rather than null Using the staging api for server analytics
3 Years Ago
Merge from nuclear_missile_silo
3 Years Ago
Resolved remaining scene errors (hopefully) - namely MissingComponentException resulting in DeferredMeshDecal NRE on nuclear_silo_room_j.prefab S2P
3 Years Ago
Assign missile_silo monument bundles
3 Years Ago
Created additonal control_panels prop variants Added them to the scene Scene2prefab
3 Years Ago
merge from nuclear_missile_silo
3 Years Ago
Removed deferred decal script from an object that shouldn't have it
3 Years Ago
Fixed material mismatch on room prefabs
3 Years Ago
Fixing terrain sampling issues
3 Years Ago
merge from gameplay_metrics
3 Years Ago
Remove redundant using statements causing compile errors
3 Years Ago
Merge from main -> gameplay_metrics
3 Years Ago
Finished subsurface scattering support for standard shading model; added "Rust/Standard Subsurface" shaders
3 Years Ago
merge from gameplay_metrics
3 Years Ago
merge from sav_extra_json
3 Years Ago
merge from main
3 Years Ago
backup
3 Years Ago
ferry terminal S2P
3 Years Ago
ferry terminal dressing progress
3 Years Ago
drawbridge model vcol update material tweaks
3 Years Ago
ferry ramp flaps LODs/Colliders and prefab