reporust_rebootcancel

128,633 Commits over 4,140 Days - 1.29cph!

11 Days Ago
Checkout result button cant be toggled off
11 Days Ago
Fix monuments/vending machines briefly visible when map is fading in
11 Days Ago
Fixed cart not clearing correctly from prefs after a checkout
11 Days Ago
Fix game modes automatically spawning the player if they were killed while offline even if they have a sleeping bag (ie. when we would normally just show the death screen when connecting)
11 Days Ago
More robust map viewing system Shows the proper loading wheel
11 Days Ago
Fix death screen fog not being applied if player leaves and joins another server in a single session
11 Days Ago
Merge from main
11 Days Ago
merge from new_menu
11 Days Ago
Changed menu loading to make sure we aren't initializing disabled preprocessed prefabs Cache loaded pages
11 Days Ago
Merge from main
11 Days Ago
Fixed store subbing twice to steam purchase callback Double instance safeguard for all pages
11 Days Ago
merge from new_menu
11 Days Ago
Safer home page singleton Bail out of server browser if instance is already found
11 Days Ago
new_menu -> main
11 Days Ago
NRE fix
11 Days Ago
compile fix
11 Days Ago
Proper method for formatting timespans as months,weeks,days,minutes and seconds in a translatable way Setup 'last joined' time for quick join and regular server entries Pack last joined time inside light server data we store in the menu json
11 Days Ago
merge from new_menu
11 Days Ago
Ultra wide fixes Always close the cart after a succesfull checkout
11 Days Ago
Checkout result buttons not clickable during the opening sequence
11 Days Ago
Added an horizontal scroll in the checkout result page for when you buy half of the store at once
11 Days Ago
Take a stab at fixing the rust plus button being unuseable when first joining a server
11 Days Ago
Setup quick join system Bypasses the history page (not super reliable), so we store the last connected server data locally Bit of work to ensure info is displayed properly More code cleanup throughout player join and connection classes
11 Days Ago
update from main
11 Days Ago
merge from main
11 Days Ago
Primary green button styles tweaks, to match blue primary
11 Days Ago
Bootstrap roboto sharpness tweak
11 Days Ago
Checkout result page polish
11 Days Ago
Equip the item on the player when a button is pressed
11 Days Ago
Reset the vertical scrollbar position to the top when typing in the filter box
11 Days Ago
Selecting item buttons from the scroll view now creates a worldmodel and a viewmodel, pressing a different item button replaces it. On player connection, the player's inventory is cleared in the case of having an editor loadout equipped - in preparation for giving the item to the player. Added a skydome to the scene from Playground to resolve lighting errors on some viewmodels
11 Days Ago
Loading screen tweaks
11 Days Ago
Fix code lock item being marked a redirect of itself, introduced in 124930
11 Days Ago
Fix not being able to set a guest code after reskinning
11 Days Ago
Merge from main
11 Days Ago
Merge from main
11 Days Ago
More toggleables: merge_damage (fixed), motion_list, remove_queue
11 Days Ago
Fixed menu having a 0.98 alpha while ingame
11 Days Ago
Set up 3p hc revolver anims, entity and override controller
11 Days Ago
Limited item glow tweaks
11 Days Ago
On checkout, clear the cart before creating a new journey ID
11 Days Ago
Fixed scrollview position anchoring to remain consistent when maximised
11 Days Ago
Session dialog styling
11 Days Ago
▅▉▋ ▉▊▆▇▉▉ ▌▆█▇█▊
11 Days Ago
merge from naval_update
11 Days Ago
Fix for the Steam auth ticket failing to return after lengthy client sessions
11 Days Ago
Removed a mask on skin tiles, not needed Tweaks
11 Days Ago
Updated Rust.RenderPipeline package to remove static references to pipeline resources as everything needs to be handled via the Render Graph
11 Days Ago
Potential fix for "eject pistol shell not found" warning spam
11 Days Ago
merge from fogmethod1 (sky branch)