135,064 Commits over 4,293 Days - 1.31cph!

5 Months Ago
proxy street lights added to docks, static buoys
5 Months Ago
merge fix_worldsize_skipdomainreload to main
5 Months Ago
Fix skip domain reload breaking world size in procedural maps.
5 Months Ago
Adding FPBuild flags for MacOS build in Jenkinsfile
5 Months Ago
fix_tree_marker_color_ui
5 Months Ago
Fix tree marker color selector
5 Months Ago
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5 Months Ago
Update: Unit tests that experiment with reducing allocation overhead of tasks Got the following reductions in the unit test: Garbage size: 1.1KB -> 0.3KB Alloc Calls: 11 -> 5 The remaining ones seem impossible to remove while still using System.Threading.Task. Tests: ran the new unit tests
5 Months Ago
label_fix_2 -> main
5 Months Ago
Compile fix
5 Months Ago
Set sleeping bag team member names to null even if they fails (so they dont retain old data) should someone start a group and leave it Dont do team member updates, instead just update any players bags who joins or leaves a team Ensure all other team members bags are updated when any player joins or leaves, so that joining or leaving player loses their bag data
5 Months Ago
Ensure for connection is valid before trying to save
5 Months Ago
wrapped baker in our own component and added IPrefabPreProcess validation and component stripping - exposed ValidateColliders in inspector
5 Months Ago
floating walkways set dressing WIP
5 Months Ago
merge from ceilinglight_fix
5 Months Ago
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5 Months Ago
Tweaked the ceiling light joint and rb, takes less time to stop swinging
5 Months Ago
Make sure to reset ceiling light joints after a entering network range
5 Months Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
5 Months Ago
added inspector buttons
5 Months Ago
Phrase contexts
5 Months Ago
Phrase update
5 Months Ago
merge from mil_tunnel_terrain_ignore_fix3
5 Months Ago
merge from decor_lighting_dlc/storepage
5 Months Ago
Added wall cabinet to the storage category Updated pack description
5 Months Ago
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5 Months Ago
Updated store assets
5 Months Ago
Fix any extra issues with auth (should've been using CanBuild)
5 Months Ago
merge from gutting_stacksize_fix
5 Months Ago
merge from tool_storage_phrase
5 Months Ago
merge from spas12_vm_ironsights
5 Months Ago
merge from homing_gesture_fix
5 Months Ago
merge from Ak_Missing_dryfire_sounds
5 Months Ago
merge from store_double_fix
5 Months Ago
merge from decor_lighting_dlc/fluorescentlight_skin
5 Months Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
5 Months Ago
merge from main
5 Months Ago
Merge from foliage_displacement_improvements
5 Months Ago
Merge from main
5 Months Ago
Adjust circle displacement output to make displacement animation less linear
5 Months Ago
try/catch our save method
5 Months Ago
label_fix_2 -> main
5 Months Ago
label_fix_2 -> main
5 Months Ago
remove redudant isclient
5 Months Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
5 Months Ago
label_fix_2 -> main
5 Months Ago
Ensure labels work for offline members as well (of course they should)
5 Months Ago
Switch the deep sea island test prefab to only network to deep sea
5 Months Ago
Keep the `globalBroadcast` bool the same instead of switching to a "SpecialNetworkGroup" bool, instead make the enum "GlobalNetworkBehavior" - switch between 3 network groups (global, main island, deep sea) based on the enum - add the correct network group to subscriptions based on the bounds of the network group you are part of - re-add tooltip to `globalBroadcast` we removed