160,606 Commits over 4,566 Days - 1.47cph!

5 Months Ago
Debug rendering for pending crash site
5 Months Ago
Created SatellitePendingCrashSite entity - prefab with prevent building volume and script for future use. Assign to control computer. Spawns at satellite lock, keeps the target crash site clear of construction while the satellite descends.
5 Months Ago
Merge from main
5 Months Ago
main -> demo_compatability_layer
5 Months Ago
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5 Months Ago
Merge from main
5 Months Ago
Merge from editorshortcut_selectprefabroot
5 Months Ago
Merge from lr300space_display_fix
5 Months Ago
Changed physics material on barricades blocker from metalore to metal Remove some debug logs from MonumentBlocker script
5 Months Ago
AK deploy animation update
5 Months Ago
Merge: from relax_stringview Merge to cleanup plastic branch view, no actual files changed
5 Months Ago
Merge: from playervoice_allocs - Optim: PlayerVoice processing no longer requires allocations - Clean: removed most deprecated or generic ClientRPC/ServerRPC calls, now relying fully on our RPC source generator - Update: Rust.SourceGenerator supports ReadOnlySpan and similar types Tests: unit tests, 2p session on Craggy with voice going both ways
5 Months Ago
Merge from main
5 Months Ago
Collision for individual stages in barricades. Deleted obsolete prefab.
5 Months Ago
Merge: from main
5 Months Ago
merge from addtoterrain_fix
5 Months Ago
wake rhib buoyancy on release
5 Months Ago
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5 Months Ago
fixed skin constraint setup on frontier hazmat
5 Months Ago
Merge: from main
5 Months Ago
Fix static causing reused initial positions across multiple computers
5 Months Ago
More map debug dot functionality
5 Months Ago
Fix s2p AddToHeightMap not filtering colliders
5 Months Ago
merge from cannon_fuseburn
5 Months Ago
adding detail texture sheet + material (contains screws, weld, etc.)
5 Months Ago
Default obstruction_tc_reorder to true
5 Months Ago
merge from heli_crate_train_wagon_fix
5 Months Ago
Fix unloadable train wagon loot crates not becoming lootable after being saveloaded Fix loot panel name not changing when unloading
5 Months Ago
Merge from main
5 Months Ago
Merge from order_test
5 Months Ago
More debug logging, skip the double tc check when logging.
5 Months Ago
Compile fix
5 Months Ago
merge from main
5 Months Ago
Merge from main
5 Months Ago
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5 Months Ago
merge from iolines_motionblur_fix
5 Months Ago
Fixed table disappearing in the skin viewer (still had a LOD component)
5 Months Ago
Force no motion on all IO lines prefab, fixes bluriness on moving boats with motion blur enabled
5 Months Ago
Piano anim update pass
5 Months Ago
merge from bc_simspace_jank_fix
5 Months Ago
clear sim-space frame delta properly when the sim-space changes, was leaking into the origin delta
5 Months Ago
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5 Months Ago
merge from main
5 Months Ago
merge from menu_notifications
5 Months Ago
Updated debug notif commands descriptions
5 Months Ago
merge from menu_notifications
5 Months Ago
merge from forcemode_fixes