239,822 Commits over 3,837 Days - 2.60cph!

7 Months Ago
merge from vendor_ui_fixes
7 Months Ago
merge from swap_overlay_invalidslot_fix
7 Months Ago
merge from workshoplightfix
7 Months Ago
merge from AutoTurretQueueFix
7 Months Ago
Leaderboard backup, run #9916
7 Months Ago
Merge from tutorial_island
7 Months Ago
Remove some debugging
7 Months Ago
Possibly fixed respawn help text staying active too long
7 Months Ago
Unity upgrade Reset flex transition state sooner so it shouldn't interfere with other scripts Handle min/max size in flex text, fixes weird layout issues on text when the size is clamped Cleanup ds_store files
7 Months Ago
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7 Months Ago
Rework tutorial item allowance enums to allow a separate step for unlocking the hammer Fixes being able to craft the hammer before the specific tutorial step which allowed some sequence breaking
7 Months Ago
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7 Months Ago
Cluster handlers are now removed on close of marketplace dialog
7 Months Ago
Fixed null entry removal in ProcessInterferenceQueue not working, meaning null entries got stuck in the list.
7 Months Ago
Disable Help menu option in main menu, unfinished/might not get finished
7 Months Ago
Merge from tutorial_island
7 Months Ago
Fixed MissionObejctive typo preventing obejctives from completing
7 Months Ago
merge from main
7 Months Ago
Merge from tutorial_island
7 Months Ago
Build compile fix (hopefully!)
7 Months Ago
Catch MissionObjective.IsStarted NRE's
7 Months Ago
Merge from tutorial_island
7 Months Ago
Compile fixes
7 Months Ago
more artdev updates Made block_layout less segmented, better grouped per chunk moved full block_layout map into art dev stage so I can focus on lookdev made plaster_j1 render backfaces so I can make torn wallpaper segments
7 Months Ago
Merge from main
7 Months Ago
Manifest
7 Months Ago
Fixed incorrect island spacing parameters, fixes tutorial islands spawning too close to each other FIxed island positions not recyling
7 Months Ago
Merge store-ui -> main. SkinViewer work is now complete (don't laugh at the inevitable further skinviewer commits pls).
7 Months Ago
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7 Months Ago
Materials
7 Months Ago
Fixed lumberjack suit skin looking small in the viewer
7 Months Ago
SkinViewerTest now shows image border
7 Months Ago
Fix typo in conversation_stage03
7 Months Ago
button now disables all light sources for pitch black darkness
7 Months Ago
Missing file
7 Months Ago
Refresh SkinViewer rendertexture size and aspect ratio if player resizes game window while a DLC screen is open
7 Months Ago
Default to 8MB transfer size when benchmarking demo upload Allow transfer size to be overwritten
7 Months Ago
Fix Unity complaints about disabled LOG groups
7 Months Ago
Updated pipe tool and wire tool descriptions
7 Months Ago
Record disconnects to the demo thread
7 Months Ago
Harbor_1 lighting setup for the new island Removed some mesh decals from the rooftops that didn't match HLOD setup Scene2prefab
7 Months Ago
Revert 93418 to allow 3D icons to be full width. But will add support for resizing on-the-fly in case player resizes their window.
7 Months Ago
Fixed multiple map markers disappearing when deleting a single one
7 Months Ago
Update Editor.Trace summary Resolves sbox-issues/issues/4786
7 Months Ago
Don't mark scenes unsaved from Selection * Exposed issue where EditorTool wasn't adding to the scene's EditLog and marking unsaved, also fixed Resolves sbox-issues/issues/4776
7 Months Ago
Strip out the effect player stuff from UIEffect
7 Months Ago
Merge from main -> full_server_demos
7 Months Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
7 Months Ago
fix goddamn linuc build
7 Months Ago
fix goddamn linuc build