130,401 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Added more jungle scaffolding blockouts
                
                
                
                
             
         
        
            
            
            
                
                Shorten tiger leap and growl anims for better blending, custom flee to go back into hiding then circle back
                
                
                
                
             
         
        
            
            
            
                
                Bugfix: FullServerDemos - ensure initial save always happens if demo thread was toggled
Tests: recorded 2 demos in 2 recording sessions on one server session - both had saves created
                
                
                
                
             
         
        
            
            
            
                
                Ensure AssetDatabase.SaveAssets() is called after manifest is generated
- seemed to work fine on build server without this but didn't save manifest locally until manually using Ctrl + S
                
                
                
                
             
         
        
            
            
            
                
                Fixed ballista not repairable when hammering its subentity
                
                
                
                
             
         
        
            
            
            
                
                Bugfix: ServerDemoPlayer - wake up all recognized players
Players that are loaded from a save arrive sleeping, which prevents tick processing.
Tests: Played back a couple short demos where I didn't jump at the start - saw player move.
                
                
                
                
             
         
        
            
            
            
                
                Add per-convar profiling when changing quality presets
                
                
                
                
             
         
        
            
            
            
                
                adobe wall and gate gibs and collision
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▆█▄'▅ ▋▄▆▅ ▋▋▄ █▄▉▅▊▇▌ ▆▆▌█▍▌'▄ ▆▄▄▄█▆ ▍▇ ▇▋▅▄ ▆▄ ▉▌▅ "▇▆▇▇ ▌▄▋▅ ▋▄▉▌█▌█ ▆▅ █▄▅▅▆▉▄" ▄▋▌▄▊▄
                
                
                
                
             
         
        
            
            
            
                
                Can now specify individual menu panels that will return to the main options panel when closed.
Added Item store, inventory and workshop menu panels to this list.
                
                
                
                
             
         
        
            
            
            
                
                exported tree climbing anim tests for tiger
                
                
                
                
             
         
        
            
            
            
                
                ▊▉▍▉▇ █▌▊▇▊▌▄▄ ▄▄▋▄▍▅▅ █▋█▋ ▋▇ █▅▅▄▅ ▆▅ ▆▋ ▍▉▆▉▌█▇
                
                
                
                
             
         
        
            
            
            
                
                Use GetCurrentGroundTypeNoAlloc in all VehicleChassisVisuals
                
                
                
                
             
         
        
            
            
            
                
                Added TerrainConfig.GetCurrentGroundTypeNoAlloc, compare the physics material by instance id instead of by name
For 100 catapults, from 3.9 KB 0.2ms -> 0.1ms
                
                
                
                
             
         
        
            
            
            
                
                Make sure to stop any stationary siege weapon chassis visual update tick
                
                
                
                
             
         
        
            
            
            
                
                ▍▇▆▆█▌▍▅ ▍▊▋ ██▆▇▍█▅▌▌ ▍▄▉
                
                
                
                
             
         
        
            
            
            
                
                - Minor mini crossbow animation cleanup
- Reduced some noticiable flickering
- Added more lerp time
                
                
                
                
             
         
        
            
            
            
                
                Additional improvements:
Fix download status icons being displayed before buttons load when changing pages.
Fix blank buttons appearing on first load before page finishes refreshing.
                
                
                
                
             
         
        
            
            
            
                
                Make tiger weave less than wolves when attacking, as it doesn't fit its personality as much
                
                
                
                
             
         
        
        
            
            
            
                
                Updated pumpkin world model collider so they no longer roll indefinitely when dropped on the ground
                
                
                
                
             
         
        
            
            
            
                
                Update fsm speeds, fix other roar NRE, reduce tiger sprint speeds
                
                
                
                
             
         
        
            
            
            
                
                Update: DemoServer - properly dispose resources on playback end
Tests: played back a server demo - no new errors
                
                
                
                
             
         
        
            
            
            
                
                Removed ballista pulling interaction
                
                
                
                
             
         
        
        
        
            
            
            
                
                4ShotMiniCrossbow -> primitive
                
                
                
                
             
         
        
            
            
            
                
                Implemented new quicker animations
                
                
                
                
             
         
        
            
            
            
                
                Added more visual flair and punch to tiger attack impact
                
                
                
                
             
         
        
            
            
            
                
                Battering ram headlight toggle
                
                
                
                
             
         
        
            
            
            
                
                Cleaned up ziggurat blockout FBX and other related assets. Cleaned up ziggurat scene. Started adding blockout bamboo scaffolding kits.
                
                
                
                
             
         
        
            
            
            
                
                exported edited tiger gait anims
                
                
                
                
             
         
        
            
            
            
                
                Merge: from main
Tests: none
                
                
                
                
             
         
        
            
            
            
                
                Update: new ProtobufCodegen bins + ran generation
Moved my utility funcs for reading u64 from buffers from Rust project to the library itself
Tests: played back craggy demo
                
                
                
                
             
         
        
            
            
            
                
                Buildfix: remove no longer existing method
Tests: editor compiles in Client+Server
                
                
                
                
             
         
        
            
            
            
                
                Submitting panther rig to tiger branch
                
                
                
                
             
         
        
            
            
            
                
                Cache workshop item state and only query if needed. Reduces workshop screen button Update() from over 4ms a frame to 0.04
                
                
                
                
             
         
        
            
            
            
                
                Tweaked battering ram cockpit colliders
                
                
                
                
             
         
        
        
            
            
            
                
                Have tiger often retreat into stealth after landing an attack
                
                
                
                
             
         
        
            
            
            
                
                Make tiger slower 90% of the time (but keep explosive sprint), fix incorrect hurt anim direction, fix sharp speed changes, balance vision and encounter timer for stalking, reduce charge range
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Merge from surrender_gesture_restart_fix
                
                
                
                
             
         
        
            
            
            
                
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                Cancel any active gesture on player disconnect