256,252 Commits over 4,018 Days - 2.66cph!

10 Months Ago
Fix transform update delay when Skinned Model Renderer is attached to bone of another Skinned Model Renderer (#1578) * Fix lag/wobbly update when Skinned Model Renderer is attached to bone of another Skinned Model Renderer * Use Channel to contain changed transforms, write to that in threads for animation updates, then call transform changed on main thread for them after
10 Months Ago
GetButtonOrigin tries to grab collection bind in first slot before falling back to input action default (resolves sbox-issues/issues/5526)
10 Months Ago
Handle players disconnecting
10 Months Ago
Use Channel to contain changed transforms, write to that in threads for animation updates, then call transform changed on main thread for them after
10 Months Ago
Merge from hackweek_renderlod_collapse
10 Months Ago
Compile fix
10 Months Ago
Merge from hackweek_renderlod_collapse
10 Months Ago
Fix coaling tower NRE (disable collapsing on light renderers for now)
10 Months Ago
Fetch extensions, add support for debug callbacks
10 Months Ago
Remove direct OpenXR bindings Pass debug callback eto Facepunch.XR, make a session
10 Months Ago
Fix lag/wobbly update when Skinned Model Renderer is attached to bone of another Skinned Model Renderer
10 Months Ago
Fix lag/wobbly update when Skinned Model Renderer is attached to bone of another Skinned Model Renderer
10 Months Ago
Build fix
10 Months Ago
fix nudging remove some global gizmoinstance refs
10 Months Ago
Fixed performance issue on the deployable search light. Improved lighting setup on it. Fixed some other random issues like the duplicate collider existing in the ground underneath it.
10 Months Ago
Merge LOD conversion multiselect
10 Months Ago
Merged main into wire_slacking
10 Months Ago
use active SceneOverlayWidget directly use a single toolmanager instance
10 Months Ago
Fixed NRE when isolating a wire and leaving building privilege
10 Months Ago
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10 Months Ago
Typo
10 Months Ago
Add "Reset to Default" menu option to ControlLabel
10 Months Ago
Fixed skinned items missing materials when entering and exiting LOD range
10 Months Ago
Add input rebinding test
10 Months Ago
Add new dlls to release archive Move unittest razor/generator tests to compiler test Generator: additional files presented as text rather than paths Add additional tests Compiler builds a CodeArchive and then compiles from that
10 Months Ago
Made RendererLOD conversion multi selectable
10 Months Ago
Only the belt of a surrendering player can be modified, the rest of the inventory is view-only. Added gesture_radius_notme command to play gestures on players within the radius, but not on the player issuing the command.
10 Months Ago
Fixed input rebinding not working when running a local game / in the editor
10 Months Ago
Code cleanup
10 Months Ago
Make RenderSceneToPixmap non-blocking and fix annoying wasRendered assert
10 Months Ago
Mesh Editor: Alt right click another to apply selected face material to another face
10 Months Ago
spiker elite spiker boss
10 Months Ago
Fixed GameInstance.TrapButtons not trapping when we don't have a menu
10 Months Ago
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10 Months Ago
Update Facepunch.ActionGraph
10 Months Ago
Fixed 3P attachment offsets. Fixed SKS ejected shells not having any drag and going sub-orbital 3P Muzzlebrake orientation fixed. Slight color consistency improvement on the muzzle brake flashes (global)
10 Months Ago
10 Months Ago
Keep serialized properties in a consistent order
10 Months Ago
Allow dropping a .action into the Action Graph editor https://files.facepunch.com/ziks/2024-05-16/sbox-dev_7kY8vTea7g.mp4 Fixed target type of AGs on the root of a prefab AG node double-click opens new tab in same window Can drag .action resources into Action properties https://files.facepunch.com/ziks/2024-05-16/sbox-dev_rSLRXcZtPU.mp4
10 Months Ago
Update .gitignore Remove "Open in Code Editor" from launcher project rows
10 Months Ago
Adding CompilerOutput, to consolidate the output of a compile Ignore xml files in game/
10 Months Ago
Merge from main
10 Months Ago
AIHelicopterAnimation compile fix
10 Months Ago
Merge from main
10 Months Ago
Updating address and URLs
10 Months Ago
merge from fireworks_limit_fix
10 Months Ago
merge from item_store_videos
10 Months Ago
merge from melee_anim_attack_fix
10 Months Ago
merge from wiretool_fixes2