241,312 Commits over 3,867 Days - 2.60cph!

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Fixed all the materials finally (thanks Louie!!!)
1 Year Ago
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Revert "Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds" This reverts commit 738d6ef11f5591743600177ff476b7d5138f9741.
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collision update
1 Year Ago
brutalist skin roof colliders tweak
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1 Year Ago
Fix stackoverflow from typo Fix setting DrawCallCount to material count instead of submesh count
1 Year Ago
PolygonMeshBuilder
1 Year Ago
Missing LIST_SEPARATOR |
1 Year Ago
Different attempt at building mac universal binary
1 Year Ago
Refactor & fix writing IndirectArgs
1 Year Ago
Different attempt at building mac universal binary
1 Year Ago
Fixed a crash due to BSP ZIP hash collision Try to prevent static prop lightmap crashes when given invalid data
1 Year Ago
Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds
1 Year Ago
Fix tests
1 Year Ago
Always add an initial pass when creating tool instance.
1 Year Ago
Pause water system too. Added button to open screenshots folder in explorer.
1 Year Ago
Build mac universal binary Merge branch 'master' of OGG-and-Vorbis
1 Year Ago
Mouse ui input works again Mouse.Delta fix Fix keyboard not working
1 Year Ago
.addon files become .sboxproj files Editor .sboxproj file association launches with -tools -project filepath https://files.facepunch.com/matt/1b1811b1/NVIDIA_Share_yyKyjxy8Lp.mp4 Make -project simpler, deactivate all other projects early and go to the game menu
1 Year Ago
Refactor & fix initialization / cleanup of arrays + compute buffers Fix IndirectArgs not being rewritten after expanding the compute buffer Support renderers that have more submeshes than materials Remove redundant testing convars
1 Year Ago
Max 32 chars for ident edit, don't show sandbox gamemode twice Add icons for all file menu items Add "Open in Editor" context menu option to ProjectRow, shows up for library/tools/addon projects Make StartScreen a BaseWindow, add HasMaximizeButton
1 Year Ago
Update cmake.yml
1 Year Ago
Update cmake.yml
1 Year Ago
Update cmake.yml
1 Year Ago
Update cmake.yml
1 Year Ago
Update cmake.yml
1 Year Ago
Update cmake.yml
1 Year Ago
Update cmake.yml
1 Year Ago
Update cmake.yml
1 Year Ago
Update cmake.yml
1 Year Ago
Update cmake.yml
1 Year Ago
Fixing ogg vs vorbis copy & paste error
1 Year Ago
Upgrading ogg to 1.3.5 and vorbis to 1.3.7
1 Year Ago
Switch from git.xiph.org to github.com/xiph Merge branch 'master' of OGG-and-Vorbis
1 Year Ago
large oilrig S2P
1 Year Ago
re-applying 84964
1 Year Ago
Remove unused break everything
1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3
1 Year Ago
updated roof conditionals models, gibs, colliders to fit whithin bounds of vanilla tiers
1 Year Ago
Test chaining screenshot capture. Set timescale to 0 before starting so that the shots are all the same, and back to 1 after.