241,363 Commits over 3,867 Days - 2.60cph!

1 Year Ago
attack heli turret gibs prefab update
1 Year Ago
Racer Helmet Adjustments + Closed Visor version https://files.facepunch.com/daniel/1b1411b1/slack_vMj7SB1IEe.jpg https://files.facepunch.com/daniel/1b1411b1/sbox-dev_ALc0Muw9rK.jpg Adjustments to the textures and materials of the visor.
1 Year Ago
Added bg sound
1 Year Ago
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1 Year Ago
Improved menu w/ sounds
1 Year Ago
setup pumpjack static prefab with correct engine collision for the engine switch and correct aniamted belt settings. also the olijack arm animtor now set up so the pumpjack can be stopped/started quickly
1 Year Ago
Minimal content project no longer adds a default map file Also renamed the project to "empty". Map files can still be created via right click in the asset browser
1 Year Ago
Don't spawn the ferry schedule entity at the ferry terminal unless nexus is enabled
1 Year Ago
When closing or opening a game project, run disconnect & close active menu
1 Year Ago
Fix setting GameLobby.ConVars not checking correct key for input Remove Map options for Game projects (this stuff to be handled in game menus only in future) Remove map select stuff from LaunchConfig Remove validate map stuff from GameMenuInstance Obsolete ValidateMap, MapSelectionMode and MapList
1 Year Ago
Call UpdateNetworkGroup on entities when spawning them after a transfer to match previous change to SaveRestore.Load
1 Year Ago
Close project creator when creating not a game project Tools PopupWindow correctly sizes to content Descriptions for tool/library minimal projects
1 Year Ago
Implement compacting array of meshes when expanding but it still sucks
1 Year Ago
Rollback EffectData:SetHitBox change Merge branch 'main' into prerelease
1 Year Ago
Clean stats section Trim some of the global lobby stuff
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Fixed emoji's deleting themselves if the character limit of the input field was 0
1 Year Ago
attack heli turret model lods and helper setup (parts rotate properly and can be controlled by code) updated heli prefab (hid the previous turret model)
1 Year Ago
Added "teleporteveryone2me" command
1 Year Ago
merge from main
1 Year Ago
Leaderboard, stats
1 Year Ago
Event->GameEvent
1 Year Ago
"Add Parent GameObject" now supports multiple objects. Added warnings if part of prefab hierachy. Preserves previous single object behaviour for single object selections.
1 Year Ago
Add .idea to .gitignore
1 Year Ago
Fix streaming resampled audio, keep decoding until there's enough for output
1 Year Ago
Update README.md
1 Year Ago
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1 Year Ago
fix damage particle
1 Year Ago
Fix ReadStructuresFromStream overflow Fix ByteStream exploits Seal some classes
1 Year Ago
Emoji tests
Leaderboard backup, run #4445
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Cleanup Emoji gallery will now respect the maximum character limit of the input field it's attached to
1 Year Ago
Finally fixed caret position on input fields not being properly set to end of string when selecting an emoji via the gallery
1 Year Ago
Emoji compatible Input fields will now remove the greyed out text if the input field does not have focus Fixed a pooling issue with the emoji gallery on the vending admin panel
1 Year Ago
Update Qt with backported QTextEngine fixes for shitty strings TextEdit.AppendHtml remove invalid control characters, Qt has an open report on crashes caused by these.. and they're invalid anyway
1 Year Ago
Decrease opacity of emoji autocomplete box in the chat window
1 Year Ago
Add a custom inspector for TmProEmojiInputField to avoid having to use debug mode Added a new RustInput.Normal.Emoji control, same as regular input field but with emoji support
1 Year Ago
Use enclosing block statements
1 Year Ago
Added emoji support for clan motd and member notes (has a few issues, might make some changes on the emoji branch)
1 Year Ago
Merge global_networked_bases -> aux2
1 Year Ago
Add "remove instancing" menu option to remove instanced rendering from prefabs Remove instanced rendering from TC (DeferredMeshDecal)
1 Year Ago
Recompile vpk again
1 Year Ago
Fix obsoletes
1 Year Ago
Remove test events
1 Year Ago
Fixed emerge materials
1 Year Ago
better temp replacement for the spitter projectile (sprite)
1 Year Ago
Map meta