141,118 Commits over 4,352 Days - 1.35cph!

1 Year Ago
merge from oilrig_sat_tube
1 Year Ago
merge from harbor_tweaks_4_cargoship
1 Year Ago
fixed outline not appearing on worldmodel when dropped
1 Year Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
1 Year Ago
cherry picking bridge LOD fix
2 Years Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
2 Years Ago
Updated minigun ammo pack with final model (placeholder materials for now)
2 Years Ago
Orbit strafe now attempts to point at interest zone wilst orbitting
2 Years Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
2 Years Ago
edited minigun view model deploy and admire anims
2 Years Ago
cctv controls, microphone, notepad, telephone
2 Years Ago
Fixed resource boxes disappearing after leaving network range and returning
2 Years Ago
fixed LOD texture
2 Years Ago
Fixed screens not appearing on lowest object quality
2 Years Ago
Tweaked LOD culling distance to match regular TC
2 Years Ago
Tweaked front storage adaptor position
2 Years Ago
edited 3p minigun idle and shooting anims
2 Years Ago
merge from main
2 Years Ago
Free vs. FreeList
2 Years Ago
Fixed "Occlusion Culling" UI option using the wrong conva
2 Years Ago
Small changes
2 Years Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
2 Years Ago
protobuf
2 Years Ago
merge from main
2 Years Ago
Merge from main
2 Years Ago
merge from harbor_tweaks_4_cargoship
2 Years Ago
merge from oilrig_sat_tube
2 Years Ago
setup wider idle stance for 3p minigun
2 Years Ago
cracks grass environment volume mask - removed submarine
2 Years Ago
Initial orbit strafe state
2 Years Ago
S2P all
2 Years Ago
Structures folder particle accum setup directly on materials
2 Years Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
2 Years Ago
Added placeholder sounds
2 Years Ago
- fixed issue with 3p anims being submerged - updated clip naming
2 Years Ago
Props folder particle accum setup directly on materials
2 Years Ago
Force screens to update when first deployed
2 Years Ago
Tweaked boxes placement and scale
2 Years Ago
merge from SignFix
2 Years Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
2 Years Ago
merge from ping_estimation
2 Years Ago
merge from electrical_power_fixes/reactivetarget
2 Years Ago
player update. 3p nailgun anim set edited
2 Years Ago
reapplying 94814
2 Years Ago
merge from io_entity_snapping/fixes/2
2 Years Ago
merge from toolcupboard_retroskin
2 Years Ago
Oillrig2 cover data
2 Years Ago
Fixed tools not being released when TC is destroyed
2 Years Ago
junkpiles use biome visuals for foliage like rest of the game foliage