reporust_rebootcancel

141,836 Commits over 4,413 Days - 1.34cph!

10 Days Ago
Merge from main
10 Days Ago
Fix new AIs not moving when ConVar.AI.useUnityNavmesh is set to 1
10 Days Ago
merge from main -> apartment_complex_monument
10 Days Ago
S2P'd some stuff to fix compact ceiling light regression.
10 Days Ago
Reapply the increased building blocked + added safezone from the merge
10 Days Ago
Merge from 3p_spectator_improvements
10 Days Ago
Fix potential NRE when starting debug camera
10 Days Ago
merge from main
10 Days Ago
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10 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
10 Days Ago
Take scrap from the apartment every 30m for rent payment
10 Days Ago
Remove TC prefab from medium apartment
10 Days Ago
merge from main
10 Days Ago
merge from main
10 Days Ago
merge from automated_testing
10 Days Ago
Fixed local client player being killed by the tests TearDown (entity snapshot clearing)
10 Days Ago
removed duplicate asmdef refs
10 Days Ago
Added baked textures for the LODBakerTestPrefab
10 Days Ago
Fixed a texture format issue within the LOD Baker that was preventing the correct texture slice from being sampled
10 Days Ago
Fix oilrigs not having navmesh when outside of map bounds
10 Days Ago
Apartment bed prefabs and lods
10 Days Ago
BDU set models, materials and textures added. Set up prefabs for all bdu/ballistic items.
10 Days Ago
Updated the LOD Baker to take into account per-mesh instance transformations and materials
10 Days Ago
Potential fix for ResetPath error spam
10 Days Ago
merge rust_relay_server -> main
10 Days Ago
edited 3p sprint update anim
10 Days Ago
Update second gingerbread npc, should fix nre
10 Days Ago
Skinning update for wooden armour jacket
10 Days Ago
Update source entity of wolf corpse, should fix broken head trophy
10 Days Ago
Merge from viewmodel_early_disable_fix
10 Days Ago
Move viewmodel clear config file
10 Days Ago
merged main -> rust_relay_server
10 Days Ago
vendingmachine_ui_refresh -> main
10 Days Ago
Reconfigured the LOD Baker GUI to work based on mesh instances with a prefab rather than meshes themselves, as you may want to bake multiple of the same mesh with different materials or transforms
10 Days Ago
Fix the weird input font
10 Days Ago
Changed vending machine loot panel over to a light + transparent theme to better go with the rest of the ui
10 Days Ago
Fixed passed/failed filter text width
10 Days Ago
Throw if the scoped convar doesn't have a SetOveride (methods)
10 Days Ago
Fixed scoped convars being case sensitive Failing to find a convar now throws, will fail the test if throwing during SetUp/TearDown or in the test body
10 Days Ago
Merge from viewmodel_early_disable_fix
10 Days Ago
Fix issues with third person anims still stopping early on molotov, bandage and syringe
10 Days Ago
Industrial Storage - added final lowpoly and bakes, rebuilt manifest
10 Days Ago
exported edited 3p jump animations and added correct jump anim to player animation controller
10 Days Ago
vendingmachine_ui_refresh -> main
10 Days Ago
Missed file
10 Days Ago
Fix 100 issues with the search bar in the sell order creator
10 Days Ago
merge main -> rust_relay_server
10 Days Ago
encryption changes
10 Days Ago
Can now specify clearance zones that will block specific upgrades from being installed if there are deployables in that area.
10 Days Ago
merge from main