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8,735 Commits over 1,705 Days - 0.21cph!

3 Years Ago
Fix the first to have a turn player for two-player games
3 Years Ago
In two player games, have the dealer post the small blind. Small blind player becomes big blind.
3 Years Ago
Action UI edit
3 Years Ago
Merge branch back to CardGames
3 Years Ago
Fix betting, make it per turn instead of per round
3 Years Ago
- Fixed up more troubles with how bets and raises are handled - The first "raise" is just a bet. Corrected it still being called "raise" - Cleaned up the audio switch
3 Years Ago
- Fix the raise minimums to follow the rules correctly - Made the action UI less complicated, now only showing the amount your bet will increase - Always send card player data for all players, less bug-prone - Move some CardPlayerData methods to server-only
3 Years Ago
Better abandoned scrap calculation
3 Years Ago
Remove temporary debug print
3 Years Ago
If a player leaves the poker game (quits/dies), but has a higher bet than anyone still in the game due to being all-in for an amount that nobody else could afford, that leaves that portion of the pot in a nominally unclaimable state since poker rules state that a player can only claim winnings from each other player up to the value of their bet. Previously this was paid out in an awkward way that could end up with non-winners claiming the "bonus" scrap. Bonus winnings are now divided equally between the winner(s) (plural in the case of a draw result) of a round.
3 Years Ago
Merge Main -> CardGames
3 Years Ago
Merge CardGames -> Main. Includes the new dismount on server load system.
3 Years Ago
For the dismounting on load, work around the issue of seats not being saved and therefore ending up with different UIDs on load
3 Years Ago
BilBTestMap edit
3 Years Ago
Remove the warnings for inputs from the non-active player, it's fine to just ignore them.
3 Years Ago
Merge Main->CardGames
3 Years Ago
When the server loads a save and a player was mounted, move them to a valid dismount position if there is one instead of just spawning them at the spot they were mounted. Fixes getting stuck in the poker table among other things.
3 Years Ago
Code gen for play_poker string
3 Years Ago
Merge CardGames->Main
3 Years Ago
Phrases
3 Years Ago
Match up card table shadow settings on LODs
3 Years Ago
Fix up LOD issues on the card tables
3 Years Ago
Changed "play" language key to "play_poker" since "play" is already in use for "PLAY GAME"
3 Years Ago
Checked and adjusted player mount positions for all card table seats
3 Years Ago
Merge CardGames->Main
3 Years Ago
Fix properties not updating when using vehicle custom inspector
3 Years Ago
Match static card table A chair positions with deployable card table
3 Years Ago
Merge Main->CardGames
3 Years Ago
Fixed body horror when starting a gesture while alt looking behind you
3 Years Ago
Merge CardGames->Main
3 Years Ago
Handle the case where a player leaves (or dies) mid-game, when they're all-in for more than the other player(s), and hence should have got some of the pot back even if they lost. Pay out the pot ignoring all-in limits if there are no more players to pay out to.
3 Years Ago
Rename card images for extra clarity when used in the inspector
3 Years Ago
Missing space in winner info
3 Years Ago
Merge CardGames->Main
3 Years Ago
Merge CardGames->Main
3 Years Ago
Put cards away and get them back out after a round so they don't magically update
3 Years Ago
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3 Years Ago
Swap a couple of vars around so that the "Mounting" header still shows up on vehicles. Hiding a property with a header directly above it also hides the header.
3 Years Ago
Removed dismountAnchor entirely since it's been mostly unused since 22861, and unused since 26071
3 Years Ago
Hide MountPose and MaxMountDistance in the BaseVehicle class (and subclasses) inspector so they won't cause any more confusion. They're unused by vehicles.
3 Years Ago
Remove fold chance debug log
3 Years Ago
Add NRE checks to ClearWinnerInfo
3 Years Ago
Merge CardGames -> Main
3 Years Ago
Fix poker results calculation order bug
3 Years Ago
Merge Main -> CardGames
3 Years Ago
Remove card player data reorder line
3 Years Ago
Merge CardGames -> Main. Network++
3 Years Ago
Add a sanity check warning if there is any scrap left in the pot after winner payouts
3 Years Ago
Dispose old winner info proto data properly on the server side
3 Years Ago
Check and Call can't ever be options in the same turn, so let them both be on the C key for simplicity