reporust_rebootcancel

105,819 Commits over 3,806 Days - 1.16cph!

5 Months Ago
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Fix for workshop normal issue
5 Months Ago
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5 Months Ago
Merge from unity_2022.3.24
5 Months Ago
Namespace fix
5 Months Ago
Merge from unity_2022.3.24
5 Months Ago
Serialization fixes
5 Months Ago
Merge from unity_2022.3.24
5 Months Ago
Removing UnityEngine.Profiling.Memory.Experimental references
5 Months Ago
Override throttle for crash
5 Months Ago
Stopped heli death until spinout starts
5 Months Ago
player update. exported/set up 3p smg animations
5 Months Ago
Fixed some bugs preventing spin out state after reaching monument position
5 Months Ago
merge from harmony2_3
5 Months Ago
Merge from non_los_chase
5 Months Ago
On death the patrol helicopter will now seek out a nearby monument to crash at
5 Months Ago
Increase max range of random positioning
5 Months Ago
Ignore max distance check for subsequent spawn waves
5 Months Ago
Unpair all door controllers when TC is destroyed
5 Months Ago
Door controllers are now deployable on doors like codelocks Added 3 new aux inputs: 'Open', 'Close' and 'Toggle' Various code cleanup, codegen
5 Months Ago
Add BaseNavigator properties for controlling the new navigation settings. Distribute chase ability between spawns. Prevent excessive pathing & los checks in a specific situation.
5 Months Ago
more splats/terrain tweaks window size tweaks to facilitate jumping through in workers house missing temporary collisions on carport
5 Months Ago
Fix map entities not being respawned on server restart due to getting a network ID but spawning being skipped (aka oil rig radiation entities)
5 Months Ago
Spinout no longer tied to death state
5 Months Ago
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5 Months Ago
Merge from unity_2022.3.24
5 Months Ago
more splats/terrain tweaks
5 Months Ago
prefabed remaining of new building modular pieces, added temporary colliders accentuated dirt paths on terrain to make them come through in procmap rotated some doors for better flow in buildings lowered some windows for better peek while crouched
5 Months Ago
Swapped weakspot pools over to using GetList
5 Months Ago
Minigun plus ammopack world model
5 Months Ago
Merge main
5 Months Ago
Meta files
5 Months Ago
Code changes
5 Months Ago
CurrentVersion, ProjectSettings
5 Months Ago
5 Months Ago
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5 Months Ago
player update. exported edited 3p thompson anim set and set up holster position for it and the mp5
5 Months Ago
latest topologies
5 Months Ago
updated monument, blend map, painting building topologies. Added bits of forest topology as a test for undergrowth
5 Months Ago
merge from mission_improvements_may_24
5 Months Ago
merge from christmaslights_menu
5 Months Ago
merge from io_entity_snapping/fixes/2
5 Months Ago
merge from io_entity_snapping/fixes/2
5 Months Ago
merge from barrel_leak
5 Months Ago
merge from minigun_fixes_may_24
5 Months Ago
Added TutorialIsland.OverrideTutorialLocation which allows us to change where a tutorial island will spawn to try and debug the terrain splat issues we're seeing Fixed renderers using MaterialConfig appearing as snow covered when on the tutorial island based