reporust_rebootcancel

111,705 Commits over 3,928 Days - 1.18cph!

7 Months Ago
w_handcuffs fix - updated static & rigged meshes with updated mesh to fix missing faces & incorrect uvs
7 Months Ago
Added side turrets to the vendor
7 Months Ago
reduced max tick rate on cloth
7 Months Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
7 Months Ago
updated test scene
7 Months Ago
simplifying burst cloth in prep for separation as jiggle-only solution - position based dynamics, with hard rotation constraints - configurable relaxation factors to allow for artist control over bounciness of constraints
7 Months Ago
Added a toxic pool water surface toxic pool material
7 Months Ago
Vendor attacker is not marked as hostile
7 Months Ago
Wired headlights and spotlights to TOD
7 Months Ago
Fixed out of stock being displayed briefly inside vendor. Also fixes being unable to buy from the machine whilst someone else is buying at the same time
7 Months Ago
Underwater divesites ABC base setup Unity scene setup with S2P groups
7 Months Ago
Merge main -> travelling_vendor
7 Months Ago
Updated all radiator positions throughout level
7 Months Ago
tweaked radiator props draw distances, added a white material variant
7 Months Ago
merge from main
7 Months Ago
set dressing progress backup
7 Months Ago
Reduced bike passenger view range by 10 degrees each way. Reduces horrifying body twist.
7 Months Ago
viewmodel handcuffs - setup viewmodel renderer script
7 Months Ago
Remove transition times on cuffs VM deploy state animations to fix visual state bug
7 Months Ago
blunderbus admire animation edited
7 Months Ago
radhouse apartments and radiator collision fix
7 Months Ago
Added new remove hood and cuffs radial icons
7 Months Ago
Merge Bikes -> main
7 Months Ago
Fixed bikes drifting slowly when idle and awake
7 Months Ago
Merge from main
7 Months Ago
set dressing progress backup
7 Months Ago
merge main -> Aux2
7 Months Ago
merge from demo_map_nre_fix
7 Months Ago
merge from snow_effects_roll_back_and_meshLOD_conversion
7 Months Ago
merge from fix_runtime_profiling_update -> main
7 Months Ago
Fix update, late update, physics & fixed update counters not being reset on the server
7 Months Ago
Merge Bikes -> main
7 Months Ago
Fixed sidecar wheel visual trouble
7 Months Ago
Added support for particle system containers that contain lights that use LightEx scripts. Fixed motorbike damage light always showing
7 Months Ago
Sidecar stuff
7 Months Ago
Fixed sidecar collider trouble
7 Months Ago
Parent merge
7 Months Ago
Merge from main
7 Months Ago
Fixed several NRE's when opening the map while in a demo and the player has placed markers
7 Months Ago
Fixed getting clip-check dismounted from bikes when scraping against walls
7 Months Ago
Merge Bikes -> main
7 Months Ago
Moved bike driver eye pos forward, avoid clipping with clothing
7 Months Ago
Backups
7 Months Ago
Halve the collision impulse Y
7 Months Ago
Force one update tick on initial load to get suspension distance etc right, even if it's asleep. Fixes "hovering" bikes
7 Months Ago
▉▌▋▌ ▍▊▆▍▌▇ █▄ ▋▆▆▊▅▄ ▆▉.
7 Months Ago
Improve csv exporter to export multiple item data streams at once
7 Months Ago
7 Months Ago
7 Months Ago
Placement checks