reporust_rebootcancel

105,897 Commits over 3,806 Days - 1.16cph!

6 Months Ago
Exclude 0Harmony from the build
6 Months Ago
Cherrypick disable assembly validation again
6 Months Ago
Cherrypick harmony 2.3 again
6 Months Ago
Fix copying of dlls to builds
6 Months Ago
Update HarmonyHook.cs to work in editor (because unity wants absolute path) Update Rust.Harmony.Loader.dll
6 Months Ago
Ensured cargo only docks once
6 Months Ago
Set default dock time to 8 minutes
6 Months Ago
Set better stopping location on harbor 1
6 Months Ago
Smooth cargo ship docking rotation
6 Months Ago
Codegen
6 Months Ago
Cargo dock time now uses convar Debug docking now set as a replicated var
6 Months Ago
Removed cargo docking from harbor 2 Ensured harbor 1 and 2 now have boat access
6 Months Ago
Added temp colliders to all harbor_1 grounds prefabs
6 Months Ago
Add info on a collider name to the IsSeatClipping error
6 Months Ago
Fixed editor-only list check in Pool.Free
6 Months Ago
Harbor crane / finished LOD0 geometry Basic textures and materials using packed mask setup / still very WIP
6 Months Ago
sks vm prefab & test base rig file wip
6 Months Ago
In editor only, throw an exception if Pool.GetList is going to return a list that isn't empty.
6 Months Ago
Ensured approach nodes list is initialised Added second harbor to test scene
6 Months Ago
Added docking path to harbor 2 CargoShip now supports multiple harbor paths registered
6 Months Ago
merge from ping_estimate -> aux2
6 Months Ago
Fix compile error from random namespaces at top of `PingEstimator.cs`
6 Months Ago
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6 Months Ago
Merge from main -> harmony2
6 Months Ago
merge from ping_estimation -> aux2
6 Months Ago
sks vm prefab wip
6 Months Ago
Add ping results to server & client analytics
6 Months Ago
Add `ping_region_code_override` convar for servers to manually override their region
6 Months Ago
.meta files Compile error
6 Months Ago
Add "Estimate Ping" button to browser
6 Months Ago
Add `browser_ping_estimate` client convar Use region's ping instead of local cached ping when ping estimation is enabled
6 Months Ago
player update. exported/setting up guitar anim set
6 Months Ago
Parse region tag out in serverinfo
6 Months Ago
return IPingRegion instead of a string fix region code not set inside tags
6 Months Ago
Raycast distance fix from earlier
6 Months Ago
Flipped entry path so cargo comes in from the other direction Added check to ensure container destinations have at least 1 element before passing Ensure harbor crane isnt null before assinging desination Added a debug log when leaving
6 Months Ago
Set "region" tag `r` with the closest region code Default to `?` region Update region every 5 min
6 Months Ago
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6 Months Ago
merge oilrig_sat_tube -> aux2
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
S2P oilrigs
6 Months Ago
more collision prep
6 Months Ago
Replaced church prefab in the scene
6 Months Ago
Prefab setup for the church
6 Months Ago
Fixed ceiling lights being powerable using only 1 power instead of 2
6 Months Ago
Removed button active usage and power consumption
6 Months Ago
Fixed large oilrig gas room roof being see through
6 Months Ago
deleted phantom elite crate from CraggyIsland following 94119
6 Months Ago
player update. set guitars and shovel bass entities to use spine 3 instead of spine 4