reporust_rebootcancel

154,232 Commits over 4,536 Days - 1.42cph!

5 Months Ago
Reapply Antihack.cs #if SERVER changes
5 Months Ago
merge from main -> fix_foundation_clipping_rocks
5 Months Ago
ServerSetFrequency changes in RFReceiver to make it easier for Oxide to patch the method
5 Months Ago
Fixed lunar wall dividers all named Wall Divider Pack Added a new key for the pack
5 Months Ago
Fixed barrels and shelves showing the new hidden base redirect item in store pages
5 Months Ago
Manually bumped up the renderer bounds of feet, hands, and torso. Fixes parts disappearing in niche situations.
5 Months Ago
Fixed the mess with ice throne showing as Ice King Pack
5 Months Ago
merge from storepage_abyss_fix
5 Months Ago
merge from storepage_frontier_fix
5 Months Ago
Fixed hazmats named Abyss Pack in the abyss pack store page Added a proper token for Abyss Pack
5 Months Ago
Various kiosk fixes
5 Months Ago
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5 Months Ago
Kiosk lighting
5 Months Ago
increase max player sprinkle
5 Months Ago
Added missing railroad planter box to the frontier DLC store page Also fixed triangle planter redirect
5 Months Ago
Final volume checks
5 Months Ago
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5 Months Ago
Use player volume rather than player score. This prevents servers with 1/2/3 players that have hit max player count from being put up the rankings
5 Months Ago
Missed one more DigitalClockAlarm pooling issue
5 Months Ago
New default sorting order - Initially sort via population - Use distance as tie breaker - Very occasionally sprinkle in lower pop
5 Months Ago
Garage door industrial animations
5 Months Ago
merge from game_room_dlc -> darts_game
5 Months Ago
merge from main
5 Months Ago
only show 5 leaderboard spots
5 Months Ago
merge from fix_storage_adapter_invisible -> main
5 Months Ago
Fix storage adapters going invisible - force the LODComponent to refresh when it's parented to a static entity to handle all the edge cases where the LODComponent is initialized at 0,0,0 before parenting
5 Months Ago
Kiosk lighting WIP.
5 Months Ago
Fixing chicken suit skeleton skin
5 Months Ago
Cherry pick 150710, 150711 (moved SkinnedMeshRenderer convert button to the context menu)
5 Months Ago
Compile fix
5 Months Ago
Editor: moved SkinnedMeshRenderer convert button to the context menu, as its overriding the builtin custom editor
5 Months Ago
Ninja suit skinning fix
5 Months Ago
Fixed electric furnace gibs not being skinned
5 Months Ago
Gate ghostship unity nav gen behind ConVar.AI.useUnityNavmesh
5 Months Ago
Merge from main
5 Months Ago
Merge from workbench_upgrades
5 Months Ago
Make entityComponent.baseEntity work in OnEnable
5 Months Ago
Fix ghostship scientists not moving (after fixing agent too far from navmesh spam)
5 Months Ago
Fix
5 Months Ago
merge from mortar_prototype
5 Months Ago
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5 Months Ago
Change radial option from "Open Inventory" to "Upgrade Workbench"
5 Months Ago
Readd navmesh agent to realmed remove
5 Months Ago
merge rust_relay_server -> main
5 Months Ago
merge main -> rust_relay_server
5 Months Ago
Movember moustache partial fix
5 Months Ago
Added allocation free encryption
5 Months Ago
Fixed DigitalClockAlarm pooling issue
5 Months Ago
Fixed ParameterDisplayName not being populated correctly in test resutls
5 Months Ago
Make TryGetAgent return null if agent is not on navmesh to prevent unity warnings