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106,009 Commits over 3,806 Days - 1.16cph!

8 Months Ago
Add support for an alt aim animation, currently just set locally and not via ModelState Used to switch to the slow detector sweep on the third person shadow model as the player gets close to a target
8 Months Ago
City hall LODs/prefab
8 Months Ago
Parent merge
8 Months Ago
Merge from main
8 Months Ago
More scalable clientside detection alternative.
8 Months Ago
Fixed dragon launcher being craftable
8 Months Ago
Add editor tool to save the current rotation of the holstered weapon to it's backpack offset (to the entity, you still have to coipy paste it to the prefab)
8 Months Ago
Rotate bows to face backwards when holstered on backpack
8 Months Ago
MetalDetectorSource balance baseline
8 Months Ago
Rotate jackhammer holster to make air canister face backwards instead of sideways Rotate HMLMG holster so ammo container faces backwards instead of sideways
8 Months Ago
merge from main
8 Months Ago
merge from CNY_DragonLauncher
8 Months Ago
removed Dragong launcher from loot tables
8 Months Ago
merge from main
8 Months Ago
Fix salvaged melee tools not having backpack holster position set
8 Months Ago
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8 Months Ago
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8 Months Ago
vm spear - updates to rig, burst cloth setup & clothMat
8 Months Ago
player update. exported/set up bandage anim set
8 Months Ago
Removed hight quality metal requirement for crafting/repairing sled
8 Months Ago
merge from main
8 Months Ago
Changed default nudity to pixelated
8 Months Ago
Fixed bug causing rangefinders to disappear when removed
8 Months Ago
Added a rangefinder to the binoculars
8 Months Ago
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8 Months Ago
some fixes to Harbor1 island placement harbor2 backup
8 Months Ago
Fixed the 3 flare dispension prefabs. Orientation and de-linkage.
8 Months Ago
Fixed bug with camera when equipping MD.
8 Months Ago
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8 Months Ago
Added tooltips when you over over the item in the list Fixed some final layout bugs Removed a bunch of excess code in the old markers
8 Months Ago
Ensured listing phrases are translated Rebuild phrases Reset listings colour based on stock
8 Months Ago
Set dressing harbor2 progress added a rusted up broken variant of the scientist turret for set dressing
8 Months Ago
Removed the blend value cap
8 Months Ago
metal detector - slowed down vm & 3p scan anim so it's easier to see lights
8 Months Ago
Tweak anims
8 Months Ago
Stopped vendors from caching current machine - forces a refresh on clicking
8 Months Ago
Vendors now aware of the total amount of machines
8 Months Ago
excavator yaw prefab, disabled renderer batching on props onboard
8 Months Ago
Revert files I shouldn't have pushed
8 Months Ago
Fixed electrical deployables being offset when placed
8 Months Ago
Merge from main
8 Months Ago
Set dressing harbor2 progress
8 Months Ago
Remove TransformHasMoved override that was causing parented kinematic items to disappear when leaving their initial network group
8 Months Ago
merge from metal_detector
8 Months Ago
merge from backpacks
8 Months Ago
merge from backpack_inventory_debug_tools
8 Months Ago
merge from ent_physics_debris
8 Months Ago
merge from CNY_Spear
8 Months Ago
Fix fishing not working Fixed exception when changing servers (PopulateShelters)
8 Months Ago
Adjust NPC position