reporust_rebootcancel

136,443 Commits over 4,324 Days - 1.31cph!

6 Months Ago
merge from ghostships
6 Months Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
6 Months Ago
merge from meta_shift
6 Months Ago
PT Boat Update
6 Months Ago
Merge from manual_anchor
6 Months Ago
Merge from parent
6 Months Ago
merge from commandblock_save_lastplayer
6 Months Ago
merge from rps_holster
6 Months Ago
merge from dropbox_wall_loot
6 Months Ago
merge from fix_bradley_apc_debris
6 Months Ago
merge from fix_sleeping_wetness
6 Months Ago
merge from fix_weapon_rearm_noclip
6 Months Ago
merge from qol_hardcore_convars
6 Months Ago
merge from buildingprivlidge
6 Months Ago
merge from bradleyapc_allocs
6 Months Ago
merge from ch47_favouritism
6 Months Ago
Merge from main
6 Months Ago
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6 Months Ago
Codegen + fix compile error
6 Months Ago
Cherrypick CS 129086 & CS 129089, physx debug commands
6 Months Ago
Compile fixes
6 Months Ago
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6 Months Ago
merge from admin_logging -> main
6 Months Ago
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6 Months Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
6 Months Ago
merge from physics_bounds_commands
6 Months Ago
server commands to set and get physics world bounds for profiling purposes
6 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
6 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
6 Months Ago
Update: augment serverocclusiondebug command to draw the path of occlusion query Written as throw-away code, will clean-up later Tests: used the command to debug, works with disabled ddraw instancing, but the data it displays looks wrong - investigating
6 Months Ago
Rebase on /main
6 Months Ago
LODs, prefab, collision for food barge checkout counter
6 Months Ago
merge from naval_update
6 Months Ago
Supplies barge store LODs and collision. Enabled GPU instancing on some mats.
6 Months Ago
Neutralized the tint on the sand footprints.
6 Months Ago
Scene backup
6 Months Ago
merge from batteringram_impacteffect_fix
6 Months Ago
merge from chandelier_fixes
6 Months Ago
Don't show raise/lower action on chandelier if you dont have building privilege
6 Months Ago
Adding missing bottom mesh to triangle hull prefab
6 Months Ago
fixed boat door pickup and repair, added guide mesh for door
6 Months Ago
Generate proto