reporust_rebootcancel

106,017 Commits over 3,806 Days - 1.16cph!

8 Months Ago
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8 Months Ago
Expose show death on compass in the options menu (User Interface section)
8 Months Ago
Missed another use of useContinuousCollision on gibs
8 Months Ago
When gibs have useContinuousCollision on, they now use Continuous Dynamic, rather than just Continuous. Hopefully helps with gib->gib interaction
8 Months Ago
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8 Months Ago
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8 Months Ago
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8 Months Ago
Merge from hazmatpipefixes
8 Months Ago
Fixed all diver suit pipe variations appearing all the time (moved all pipe renderers into a child tranform and turned that on and off via backpack notify component)
8 Months Ago
Merge from backpacks
8 Months Ago
Adjust m39 height on backpack
8 Months Ago
Adjust m39 height on backpack
8 Months Ago
Adjust m39 height on backpack
8 Months Ago
Improved holster positioning on m4 shotgun, double shotgun, hmlmg, flamethrower
8 Months Ago
large backpack sound tweak
8 Months Ago
Updated backpack positioning on all pickaxes, hatchets, jackhammer, fishing rod and chainsaw
8 Months Ago
Add global.showDeathMarkerOnCompass convar
8 Months Ago
Cityhall progress
8 Months Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
8 Months Ago
Change delay when picking up backpack from 0.5s -> 1.5s Can configure pickup delay in ItemModContainer Change icon of "looting box" to backpack when looking at backpack on the ground
8 Months Ago
Recalcualte bones for large backpack wearable Reserialize small backpack worldmodel
8 Months Ago
Merge from main -> backpacks
8 Months Ago
Abyss hazmat helmet02/03 pipe fixes
8 Months Ago
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8 Months Ago
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8 Months Ago
merge from main
8 Months Ago
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8 Months Ago
player update. exported/setup knife anim set. edited skinning/butcher/bone and combat knife entities and created two holdtypes, one for 3 of the knifes to share and one for the comabt knife because it has a unique deploy anim
8 Months Ago
Abyss hazmat helmet01 pipe fixes
8 Months Ago
Updated view model and textures
8 Months Ago
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8 Months Ago
fixed animation culling issue
8 Months Ago
Arctic Suit pipe fixes
8 Months Ago
Embrasures and shutters also rotatable using R when being deployed
8 Months Ago
Fix shovel gather notice.
8 Months Ago
Disable UseViewModelCamera on metal detector VM for now
8 Months Ago
Increased all plants ripe stage duration from 4h to 14h
8 Months Ago
Fix creating new instances of TMP text in the editor so it doesn't spew errors and never work
8 Months Ago
merge from backpacks
8 Months Ago
merged to main ladder_hatch_repair
8 Months Ago
merge from safezone_warning
8 Months Ago
Source entity prefab cleanup.
8 Months Ago
Updated third person model and world model Deleted old placeholder model
8 Months Ago
Delete flag from craggy
8 Months Ago
Compile fix
8 Months Ago
Convar / debug cleanup
8 Months Ago
Merge from mfm_test1
8 Months Ago
Merge from main
8 Months Ago
Merged main
8 Months Ago
Ensured triangle ladder hatch can be repaired in repair bench