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126,704 Commits over 4,109 Days - 1.28cph!

6 Months Ago
Fixed death screen not showing killed by scattershot
6 Months Ago
Damage and radius tweaks
6 Months Ago
honey jar world model lods and materials - intial prefab setup
6 Months Ago
Updated item name and description
6 Months Ago
Proper catapult scattershot implementation Tweaked projectiles randomized speed, gravity, spread, scale and rotation values
6 Months Ago
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6 Months Ago
merge from primitive
6 Months Ago
autoturrets can now use all bow types, baseline balance
6 Months Ago
Prototype swimming, reduce head turn range
6 Months Ago
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6 Months Ago
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6 Months Ago
Translate constructable blocked by vehicle message
6 Months Ago
Ballista hits progress.
6 Months Ago
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6 Months Ago
Merge from train_tunnel_altitude
6 Months Ago
Merge from primitive
6 Months Ago
merge from primitive
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
merge from Anisotropic_Horse_Materials
6 Months Ago
merge from primitive
6 Months Ago
Converted horse materials to standard anisotropic
6 Months Ago
merge from primitive
6 Months Ago
Merge from main
6 Months Ago
Tweaked ballista shooting point, easier to aim
6 Months Ago
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6 Months Ago
fixing ballista fire anims overshooting issue
6 Months Ago
Tweaked catapult deployment so deploying it on a cliff is easier
6 Months Ago
ballista weapon anim updates, added ballista mount anims
6 Months Ago
Fixing skinning for ballista mount rig
6 Months Ago
Added defines for each indirect lighting flag
6 Months Ago
Fixed indirect lighting for materials that used the Only GI rendering path
6 Months Ago
FastDebugDraw: Established compatibility with the current DDraw system (fixed)
6 Months Ago
FastDebugDraw: Established compatibility with the current DDraw system
6 Months Ago
updated minicrossbow viewmodel and world model rigs with latest weapon mesh and updated viewmodel prefab material paths
6 Months Ago
Reduce foot sliding, rebuild manifest, fix charge
6 Months Ago
Updated Textures LODs and guidemesh for static ballista
6 Months Ago
Setup crocodile fsm and animator
6 Months Ago
Merge from primitive
6 Months Ago
Fixed new horses not getting included in TriggerComfort, preventing them contributing to comfort
6 Months Ago
viewmodel mini crossbow - reduced dryfire repeat rate - cleanup, removed uneeded model prefab, renaming
6 Months Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
6 Months Ago
Codegen
6 Months Ago
Merge from primitive
6 Months Ago
Texture updates and LODs for Ballista Mounts
6 Months Ago
Merge from tiger as there are a lof of shared improvements that need to be ported
6 Months Ago
Towing ropes now do a quick pass to ensure they are consistent lengths
6 Months Ago
Added debug.debugboatissue, prints out a bunch of stuff if the player is mounted to a rowboat
6 Months Ago
Bring over locomotion improvements from tiger branch
6 Months Ago
Merge from main