reporust_rebootcancel

113,280 Commits over 3,959 Days - 1.19cph!

12 Months Ago
Remove Canvas component from CloudDemos root, seems to fix interaction issues
12 Months Ago
Denmo UI doesn't want to catch mouse pointer events
12 Months Ago
Anchor the kayak on the x and z axis so it doesn't float away while the cinematic is running
12 Months Ago
Add cinematic option to hide first person player legs
12 Months Ago
First implementation of client browser for cloud demos
12 Months Ago
Fix cinemachine component not getting added and removed during cinematic
12 Months Ago
WIP system for showing 3D model icons on the skin pack screens
12 Months Ago
Parent merge
12 Months Ago
Added IMetalDetectable interface and implemented for MetalDetectorSource.
12 Months Ago
Compile fix
12 Months Ago
Limit full scan updates based on distance moved
12 Months Ago
Correct beep/light behaviour when first deploying
12 Months Ago
Slight chance of a very slight increase or decrease on rocket clip per strafe
12 Months Ago
minigun wip - re-exported base viewmodel file (w/ meshes) - re-exported viewmodel anims - clip naming updates - updated masks - added worldmodel prefab and setup
12 Months Ago
Heli will drop out of strafe at a random distance threshold rather than a constant one
12 Months Ago
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12 Months Ago
Variable rocket aimcone now placed in a varied range
12 Months Ago
Nicer start/stop detection logic. Remove the ghost flag effect prefab and related code. Misc cleanup.
12 Months Ago
Added a chance that the heli will go to random map positions over cycling monuments
12 Months Ago
Deploy timer
12 Months Ago
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12 Months Ago
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12 Months Ago
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12 Months Ago
minigun prefabs wip
12 Months Ago
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12 Months Ago
minigun prefabs wip
12 Months Ago
Convars
12 Months Ago
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12 Months Ago
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12 Months Ago
Screens display protected time, resource cost per 24h and building block count LOD setup
12 Months Ago
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12 Months Ago
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12 Months Ago
Remove poolable
12 Months Ago
Remove some now unused client code. Increase the source timeout duration.
12 Months Ago
Applied the bulk of the changes from rework
12 Months Ago
Minigun folder setup wip
12 Months Ago
Remove save/load
12 Months Ago
Limit networking. Enable debug rendering.
12 Months Ago
Collider removed component changes
12 Months Ago
Enable read/write on a couple of colliders that would have resulted in incorrect navmesh generation in standalone
12 Months Ago
Very slightly moved power building so the navmesh can generate nicely without needing to increase resolution
12 Months Ago
Minor cleanup
12 Months Ago
Remove unused component
12 Months Ago
Removed keyboard and mouse interaction (not needed in the current iteration)
12 Months Ago
Merge from main
12 Months Ago
Support multiple SkinViewer objects at once
12 Months Ago
Merge from main
12 Months Ago
Vendor compile fixes
12 Months Ago
Merge from Main
12 Months Ago
merge from new_vendor_map_ui