reporust_rebootcancel

113,280 Commits over 3,959 Days - 1.19cph!

12 Months Ago
Can drag red seek line to change the start point of the demo Show start timestamp under the seek bar Show "blue" where the player was active & "yellow" where the player was idle
12 Months Ago
merge packet_ordering -> full_server_demos
12 Months Ago
Merge from map_entity_load_fix
12 Months Ago
Fix cloud demo items not highlighting when hovering or selected
12 Months Ago
Merge from main
12 Months Ago
Fixed some methods still being called on map entities that have been destroyed (GameObject.Destroy vs. FindObjectsOfType in the same frame)
12 Months Ago
Cleanup upload code a bit
12 Months Ago
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12 Months Ago
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12 Months Ago
Fixed upkeep resources cost texts being too large
12 Months Ago
Optimized upkeep cost calculation by caching upgrade costs during prefab preprocessing
12 Months Ago
Ensured vendors window is closed on server change Refactored map view reset code into a single method
12 Months Ago
Can anger the heli by attacking it anywhere (provided it already isnt targetting someone and has been waiting a decent amount of time since it was last damaged)
12 Months Ago
updated overgrowth prefabs inside spawning junkpiles
12 Months Ago
some missing prefabs
12 Months Ago
arid variants for some grasses fixed incorrect biome set on a tire prefab
12 Months Ago
S2P all (overgrowth links refresh)
12 Months Ago
fixed an offset that appeared in coaling tower prefab - collection bin offset
12 Months Ago
removed missing mesh bit from static refinery prefab
12 Months Ago
new tree models for monument overgrowth, temperate and snow variants
12 Months Ago
added a button to the workshop editor to toggle the pole light
12 Months Ago
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12 Months Ago
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12 Months Ago
Skinnable setup, placeholder icon
12 Months Ago
Merge from ss_rework2
12 Months Ago
Merge from metal_detector
12 Months Ago
Merge from main
12 Months Ago
Disable debug rendering
12 Months Ago
Cleanup & codegen
12 Months Ago
Cleanup
12 Months Ago
Merge from interface
12 Months Ago
S2P all
12 Months Ago
merge from server_parent_pid
12 Months Ago
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12 Months Ago
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12 Months Ago
merge from vending_machine_optimisation
12 Months Ago
protocol ++
12 Months Ago
some extra non hazardous labels for loot barrels (recycling, etc.) CHanged the static one that was saying 'fuel' for 'poison' to avoid confusion to players
12 Months Ago
Fixed kayak anchoring not working
12 Months Ago
Fixed exceptions from WaterDepthMasks
12 Months Ago
Update timeline with new fade to black signal
12 Months Ago
Progess backup
12 Months Ago
Animation polish pass for end tutorial cinematic
12 Months Ago
Working well on the Arctic page
12 Months Ago
Tidy up
12 Months Ago
Better angle
12 Months Ago
When there's no PropRender script and we're calculating the ideal camera position ourselves, put it on an angle above the model instead of level with it
12 Months Ago
Ignore zero-volume renderers
12 Months Ago
Add support for vehicles in the skin viewer (e.g. Tomaha in Arctic pack)
12 Months Ago
Create a skin viewer per info model, only while opened. Since we can now have more than once, it makes less sense to have a single static one there.