reporust_rebootcancel

133,079 Commits over 4,293 Days - 1.29cph!

10 Months Ago
coat hanger and wall mounted coat hanger - lod distances tweaks, layers
10 Months Ago
River source improvements
10 Months Ago
Detect water hits - handle it like the other projectiles
10 Months Ago
old radio material missed.. project save thanks Unity
10 Months Ago
old radio prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
10 Months Ago
metal briefcase prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
10 Months Ago
Mircowave prop - converted prefab to use Meshlod, fixed material type bugging
10 Months Ago
fire alarm props - fixed material type bugging out, changed prefabs to use meshlod, removed some unecessary lod stages for such a small prop LOD0>LOD2 instead etc.
10 Months Ago
Horse Costume WM update
10 Months Ago
first aid cabinet prefab tweaks
10 Months Ago
Stop the boomerang killing itself when getting near the owner player (if they dont have anything out)
10 Months Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
10 Months Ago
Boomerang prefab information
10 Months Ago
merge from 117546 horse ao texture
10 Months Ago
merge from 117545 horse textures 4->2k
10 Months Ago
Horse Costume AO update
10 Months Ago
Horse Costume Texture and Material Update
10 Months Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
10 Months Ago
merge from jungleupdate
10 Months Ago
Automatically remove any meshes from the instancing system that have been destroyed by Unity for whatever reason.
10 Months Ago
merge from easterinflatablehorsedlc
10 Months Ago
Merge from main
10 Months Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
10 Months Ago
Desal Update
10 Months Ago
test commit
10 Months Ago
Updated Desal Tank Collision
10 Months Ago
Merge from sunkenknife
10 Months Ago
Fixed trying to research sunken knife crashing client
10 Months Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
10 Months Ago
merge form main
10 Months Ago
Set corpse timePlaced when spawning it
10 Months Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
10 Months Ago
Updated Water Treatment Colliders
10 Months Ago
River source prefab minor fixes
10 Months Ago
merge from chickencostume_burstcloth
10 Months Ago
Burst cloth settings tweak
10 Months Ago
Rivers scale up their width faster
10 Months Ago
Fixed many large rivers not getting placed due to bug in river end topology check
10 Months Ago
S2P Monument
10 Months Ago
Common monument wrong doings
10 Months Ago
network++ save++
10 Months Ago
CraggyIsland Update
10 Months Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
10 Months Ago
merge from art_generic_props
10 Months Ago
merge from sunkenknife 117496
10 Months Ago
Jungle river reeds (reusing old assets for now)
10 Months Ago
River generation improvements
10 Months Ago
ziggurat topology painting improvements, better road connection added
10 Months Ago
Include jungle biome in world config
10 Months Ago
Update nearby vines when a tree respawns