reporust_rebootcancel

132,624 Commits over 4,262 Days - 1.30cph!

10 Months Ago
Disable texture streaming for ground_plants
10 Months Ago
Finalised texture streaming changes, removed complicated switching logic, added ground_plants atlas to exclude list
10 Months Ago
Player seed updates
10 Months Ago
merge from ownerid_fixes
10 Months Ago
Set owner id of spawned vehicles and hot air balloons
10 Months Ago
Set ownerid of siege tower draw bridges
10 Months Ago
Set owner id of siege weapon spawned by constructable entities
10 Months Ago
Rotation of boomerang wm
10 Months Ago
removed old temp hatchet mesh from .entity prefab
10 Months Ago
eye shader beginnings (parallax iris and two layer specular)
10 Months Ago
Added AO to MP5 material
10 Months Ago
merge from high_walls_skins
10 Months Ago
Tweaked adobe gate door controller sockets again
10 Months Ago
erosion tuning and fixes
10 Months Ago
merge from high_walls_skins
10 Months Ago
Restored adobe gate animation events - fixes missing opening and closing sounds
10 Months Ago
merge from cinematic_export_pipes -> main
10 Months Ago
Subtract 79093, caused shoreVectors to be generated twice, which slowed down playing in editor
10 Months Ago
Add editor tool to export selected industrial pipes as a prefab
10 Months Ago
Plugged AO into Spinning Wheel materials
10 Months Ago
Boomerang world model rexport
10 Months Ago
Use mesh scale when drawing simple building block highlights - fixes adobe high wall and gates barbed wire scale issues
10 Months Ago
Desal Update
10 Months Ago
Slightly increased the frontier high wall bounds, to catch ladder deployed on the railway
10 Months Ago
- Ensure original boomerang item is cached by new thrown boomerang - When boomerang hits something the boomerang item will be nuked
10 Months Ago
Missed files
10 Months Ago
New system to keep the boomerang in your hotbar whilst its flying. Total buggy mess right now
10 Months Ago
merge from copy_paste_clientside_fixes -> main
10 Months Ago
Fix copybuilding saying it required 1 argument instead of using the clipboard
10 Months Ago
Cherry picked changeset 117018 from env_volume_performance_testing
10 Months Ago
merge from main -> copy_paste_clientside_fixes
10 Months Ago
Tweaked adobe gate door controller socket pos
10 Months Ago
Attempt to fix croc being stuck after static bite attack only on release
10 Months Ago
Added ability to bypass consume on throw
10 Months Ago
- Double max rotation speed - Remove unneeded logs
10 Months Ago
Fixed throw RPC error
10 Months Ago
shrunk the adobe gate doors thickness, adjusted the keylock position to suit
10 Months Ago
Re-edded deferred indirect lighting pass
10 Months Ago
Desal Tanks update
10 Months Ago
Added AO map to sandbag barricade materials
10 Months Ago
Fix croc head popping when moving out of water
10 Months Ago
merge from subscribers_broken_pool_fix
10 Months Ago
Desal Tank Update
10 Months Ago
Updating skinning for player rig update items
10 Months Ago
merge from subscribers_broken_pool_fix
10 Months Ago
merge from subscribers_broken_pool_fix
10 Months Ago
merge from subscribers_broken_pool_fix
10 Months Ago
merge from subscribers_broken_pool_fix
10 Months Ago
merge from subscribers_broken_pool_fix
10 Months Ago
Desal Tank Update