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122,296 Commits over 4,048 Days - 1.26cph!

11 Months Ago
Fixed missing bracket on turrets
11 Months Ago
Prefab update Attempt to fix the stuttering
11 Months Ago
Fixed electrical heater placement issue
11 Months Ago
Don't collapse renderers if theres a EmissionScaledByLight component
11 Months Ago
Adjusted metal rowboat scale in tutorial island, harbor_1 and fishing_village to match its old visual scale (no S2P)
11 Months Ago
Reverted ackermann steering to a simple angle based steering system. Works better in most cases Default colliders now checked to ensure they arent a child of the vendor
11 Months Ago
Removed non convex colliders
11 Months Ago
re-connected camera bone in prefab, set additive arms in aniamtor to 0 by defualt
11 Months Ago
Fixed all usages of the AdvancedTools prefab not getting rotated correctly, affected prefabs: crate_tools_tutorial, TackleBox, MissionLootBaox_Basic, SubmarineSolo, crate_tools
11 Months Ago
FIxed burned head getting offset in arctic portacabin and tutorial island barrel
11 Months Ago
updated export
11 Months Ago
Fixed secret lab chair gibs missing material
11 Months Ago
11 Months Ago
Merge from main -> fix_barricades_rocks_monuments
11 Months Ago
switch to velocity verlet integration
11 Months Ago
Merge from hood_and_cuffs
11 Months Ago
Tweaks/cleanup
11 Months Ago
Unlock leeway
11 Months Ago
Compile fix
11 Months Ago
Merge from main
11 Months Ago
Merge from batch_white_fix
11 Months Ago
Fix renderer batching overriding the detail colour property to white on non shipping container batches
11 Months Ago
Merge from sprint_seed_fill
11 Months Ago
Don't allow seed flood fills if the player isn't in distance range of every seed slot in the planter
11 Months Ago
Merge from main
11 Months Ago
Added static ptz_cctv prefab
11 Months Ago
Fixed tugboat population bug
11 Months Ago
Merge from main
11 Months Ago
Fixed sidecar bikes pulling to the right, while keeping the previous fix to them passing through bases
11 Months Ago
Merge from dynamic_vendor_pricing
11 Months Ago
Update printAllPriceChanges to print out current and historical averages
11 Months Ago
Merge from parent
11 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
11 Months Ago
Fixed a selection of containers in Harbor_2 having misconfigured DeferredMeshDecal components, with some LOD levels having the component and some levels missing it Resulted in side of container company decals appearing/disappearing at some LOD levels
11 Months Ago
Merge from main
11 Months Ago
Parent merge
11 Months Ago
Merge from main
11 Months Ago
Driver twists hand when accelerating
11 Months Ago
Fixed bollards on cargo ship render batching
11 Months Ago
Merge from creative_mode
11 Months Ago
Merge from main
11 Months Ago
11 Months Ago
Merge from tutorial_map_fix
11 Months Ago
Apply proper tutorial map view clamp on the death screen Increase the size of the water backing again
11 Months Ago
Minor edits
11 Months Ago
More suspension smoothing, improve jitter
11 Months Ago
Damage threshold edits
11 Months Ago
Adjust all bike world colliders
11 Months Ago
Merge from scrap_spotfix
11 Months Ago
Fixed scrap transport spotlight issues. No longer run the spotlight without a shadow LOD, for better perf.