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141,905 Commits over 4,413 Days - 1.34cph!

10 Months Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
10 Months Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
10 Months Ago
main_menu -> main
10 Months Ago
Set client entities internal value instead of resetting the hidden value itself
10 Months Ago
Vis/parent checks for auth wip
10 Months Ago
Fix notifications for ultrawide
10 Months Ago
Potential fix for footstep NRE
10 Months Ago
Update Abyss Pack and Industrial
10 Months Ago
renamed pilot hazmat skin asset name to pilot pack
10 Months Ago
Fixed rare scale issue when opening skin modal
10 Months Ago
fix build
10 Months Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
10 Months Ago
update lumberjack and wallpaper pack with new media
10 Months Ago
Updated backpack textures
10 Months Ago
Loading Screen and Bootstrap views ultrawide fixing
10 Months Ago
Fixed skin viewer settle rotation not being consistent accross all framerates
10 Months Ago
Clamp skin viewer mouse pos on parallax, fixes models spinning while your mouse is on another screen Also inverted parralax Y axis, feels better
10 Months Ago
Added a warning when the steam overlay failed on checkout
10 Months Ago
modding_prefabs_july -> main
10 Months Ago
Updated moddeding wolf and tiger spawners, no longer spawn metal ore
10 Months Ago
merge from new_menu
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
merge from Locker_Collider
10 Months Ago
merge from fix_camera_jump
10 Months Ago
merge from fix_flashlight
10 Months Ago
merge from pilot_hazmat_dlc
10 Months Ago
Play menu tab box and headers
10 Months Ago
Fixed graphical artifact on bodies of water
10 Months Ago
Check for double priv. Save file update.
10 Months Ago
baked LODs of trawler ghost ship, updated prefabs
10 Months Ago
changed collision surface to metal
10 Months Ago
Merge from fog_save
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
10 Months Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
10 Months Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
10 Months Ago
Remove some baked grass left over
10 Months Ago
Merge from hardcore_refresh
10 Months Ago
Show the players location on the map if they have a compass in their belt bar
10 Months Ago
Merge from main
10 Months Ago
Merge from parent
10 Months Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
10 Months Ago
Can now craft an eoka in hardcore
10 Months Ago
Codegen, protobuf
10 Months Ago
Merge from main
10 Months Ago
Merge from decor_lighting_dlc/clothing_mannequin
10 Months Ago
Fill fog images in the state before sending to client
10 Months Ago
Fully destroy the fog grid when disconnecting/reconnecting