128,713 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                merge from primitive/fix_primitive_tag -> primitive
                
                
                
                
             
         
        
            
            
            
                
                merge from primitive/fix_primitive_tag -> primitive
                
                
                
                
             
         
        
        
            
            
            
                
                Cherrypick 
112423 into it's own branch
                
                
                
                
             
         
        
        
            
            
            
                
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                Prioritize gamemode server tags over "vanilla" tag so gamemode will show if both are set (instead of vanilla being the priority)
                
                
                
                
             
         
        
            
            
            
                
                Allow certain exclusive server tags to have priority over others if both are found in server tags
                
                
                
                
             
         
        
            
            
            
                
                Fix for bright rock_fromation_small_d
                
                
                
                
             
         
        
        
            
            
            
                
                customeffects -> primitive
                
                
                
                
             
         
        
            
            
            
                
                Piercer pen FX rotated to the new system.
Debug gizmo disabled.
Shifted it forward 0.05 for extreme angles.
                
                
                
                
             
         
        
            
            
            
                
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                - Improved automatic bone name resolver
- Fixed duplicate bone names in Siege Tower
- Fixed duplicate bone names in Constructable
                
                
                
                
             
         
        
            
            
            
                
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                Increase Siege Tower NPC Carver size
                
                
                
                
             
         
        
            
            
            
                
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                converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. 
added textures to spec folder+ new materials 
applied materials to all necessary prefabs
                
                
                
                
             
         
        
            
            
            
                
                Fix crafting quality tea item id
                
                
                
                
             
         
        
            
            
            
                
                Added wooden armor insert item, setup protection stats.
Setup world model.
                
                
                
                
             
         
        
            
            
            
                
                - Rewrote custom effects system
- Moved to projectile code
- Inject into projectile before effect is sent
- SImplify modifiers
                
                
                
                
             
         
        
            
            
            
                
                Add support for primitive server tag to be compressed
                
                
                
                
             
         
        
            
            
            
                
                Speed up slow projectiles fired from AutoTurret to minimize delay
                
                
                
                
             
         
        
            
            
            
                
                Fix maximum sleeping bags set to -1 in primitive
                
                
                
                
             
         
        
            
            
            
                
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                Increased supply drop mass so it's not easily pushed by vehicles and horses
Fixed collider setup causing flyhack kicks when standing and jumping on it
                
                
                
                
             
         
        
            
            
            
                
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                Submitting new mounted ballista anim
                
                
                
                
             
         
        
            
            
            
                
                Clean: DemoServer - allow configuring the server for demo playback
Tests: none, trivial change
                
                
                
                
             
         
        
        
            
            
            
                
                Update: ServerDemoPlayer - added error logging on hierarchy desync
Since some messages are handled by hand, it's possible things can go wrong in the future - this should catch it.
Tests: played all demos I have, no errors reported
                
                
                
                
             
         
        
            
            
            
                
                Fix a bunch of situations where an unnecessary full preset change would be applied.
Fix preset name detection for single element changes.
                
                
                
                
             
         
        
            
            
            
                
                Fixed ballista rotation sounds never stopping when dismounting while rotating
                
                
                
                
             
         
        
            
            
            
                
                Add support for eras to provide custom loot tables
                
                
                
                
             
         
        
            
            
            
                
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                Updating ballista rope skinning
                
                
                
                
             
         
        
            
            
            
                
                Clean: removing no longer needed method
- Was previously part of ClientDemoPlayer
Tests: builds in editor in SERVER mode
                
                
                
                
             
         
        
            
            
            
                
                Bugfix: ServerDemoPlayer - handle player rotation properly 
Tests: played back a new vehicle demo, and an old demo 2p where the player was shot in the head - no violations, no entity stutters
                
                
                
                
             
         
        
            
            
            
                
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                merge from lumberjackhoodieskinfix
                
                
                
                
             
         
        
            
            
            
                
                Fix mipmaps settings, re-exported defaults
                
                
                
                
             
         
        
            
            
            
                
                Fixed scattershot worldmodel offset model
                
                
                
                
             
         
        
            
            
            
                
                wood armour plate 
world model + lods 
materials and textures