reporust_rebootcancel

113,706 Commits over 3,959 Days - 1.20cph!

1 Year Ago
Moved some vars, increased SLEEP_CHECK_FREQUENCY to 20 seconds
1 Year Ago
Add some more highlights in the crafting menu if an item is required by the current mission
1 Year Ago
Remove debug DrawRay
1 Year Ago
Periodic raycast check to reactivate kinematic dropped items if needed
1 Year Ago
Make sure it still works with 0-4
1 Year Ago
Change `ent setgrade {radius}` to work with `brick`, `brutalist`, etc instead of 0-4
1 Year Ago
Crafting help
1 Year Ago
First pass on overhauling the help away from a full screen input blocking modal into a side of screen popup Uses new TriggerTutorialPrompt volumes to pop up a specific text/image/video combo based on the players position as well as current mission and stage Updated the first mission with new trigger volumes
1 Year Ago
Replaced a few keywords with runtime branching (75% reduction in variants)
1 Year Ago
Add InputField & code to allow you to search keybinds in options menu Add padding to the bottom of keybinds so the search bar doesn't move around while typing
1 Year Ago
Cache sleep check, fix server call
1 Year Ago
No longer need to be currently spectating in order to run ToggleSpectateTeamInfo (will still only have an effect while spectating)
1 Year Ago
Re-enabled Tugboat deployment for the Twitch Rivals desk
1 Year Ago
Merge Twitch_Rivals_IV -> Main (desk updates)
1 Year Ago
Fixed chair collider width
1 Year Ago
Rebuild sign painting UI with flexbox, cleaned up the layout of things Changed brush size and opacity to be sliders Added tooltips to clear and save button explaining what they do, updated tooltips for undo/redo with their shortcut keys Fixed the preview camera not aligning with the right panel so there is never a weird gap
1 Year Ago
Update FP.Flexbox with a way to override the preferred width/height to nicely size images
1 Year Ago
Show the drone's ID when a drone is selected in your inventory Show `streamer mode` in the inventory panel if streamer mode is enabled
1 Year Ago
Basic GC buffer setting setup.
1 Year Ago
Fixed broken reference to priv.
1 Year Ago
Apply starting rotation Renamed shelter prefabs
1 Year Ago
Show server version in F8 panel
1 Year Ago
Fixed "Core/Foliage" shader not working with decals; only supports no-layers or layer0/default, for now
1 Year Ago
Swapped mesh colliders for primatives. Lowered shelter.
1 Year Ago
Hide compass when the map is open
1 Year Ago
Change the patrol heli crate from military crate model to elite / bradley crate model
1 Year Ago
Added new shader "Rust/Standard Packed Mask Blend" for testing
1 Year Ago
Add extra colors for industrial pipes - orange - light blue - purple - pink
1 Year Ago
Updated Prevent Building Bounds To Prevent Clipping Moved Storage Adaptor To A More Suitable Position
1 Year Ago
Additional explosion bounce and overlay tweaks
1 Year Ago
added collision to laptop screen back
1 Year Ago
reworked collision on twitch rivasl desk so it can be deployed on tugboats
1 Year Ago
Updated and Improved Legacy Furnace Icon to include VFX
1 Year Ago
merge from HABParentingFix
1 Year Ago
merge from exploit_clamp_max_fps
1 Year Ago
merged from TugboatPhysXErrors
1 Year Ago
merge from ExplosiveAmmoFix
1 Year Ago
Remove some debug draws in 90153
1 Year Ago
cherrypicking 90150 - Added a longResourceForgiveness option to BaseMelee, does a second raycast with an extra 0.5m if the player missed on their swing and will only accept the result if the second raycast hits an ore node. Should make it easier to hit the hotspots on ores without having to crouch and climb all over them. Enabled on the rock only for now
1 Year Ago
Spawnable static props (torchholder_on, tunalight_on, fireplace_on, lab tables, catina chair)
1 Year Ago
Added kick and push cine gestures (from frontier bar door interaction). Added drink and chicken cine gestures - previously unlinked.
1 Year Ago
Added a longResourceForgiveness option to BaseMelee, does a second raycast with an extra 0.5m if the player missed on their swing and will only accept the result if the second raycast hits an ore node. Should make it easier to hit the hotspots on ores without having to crouch and climb all over them. Enabled on the rock only for now
1 Year Ago
Merge from main
1 Year Ago
Only do the checks while parented
1 Year Ago
A couple of small fixes
1 Year Ago
Reinstate 84733, let's try this again
1 Year Ago
Fix sprinkler wasting water when spreading water into non divisor of 15 (water per splash) Example: 4 planters = 20% waste 9 planters = 35% waste
1 Year Ago
Legacy furnace enabled state overhaul Legacy furnace texture size optimization.
1 Year Ago
Merge from tutorial_island
1 Year Ago
Compile fix