reporust_rebootcancel

121,135 Commits over 4,018 Days - 1.26cph!

26 Days Ago
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26 Days Ago
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26 Days Ago
merge from vclouds
26 Days Ago
merge from main
26 Days Ago
fix issue when reloading script in editor, remove old component properties
26 Days Ago
cleanup
26 Days Ago
Merge from jungle_update
26 Days Ago
merge from softcore_update - 118019 Fixed vending machine corpse despawning loot once repaired - 118023 Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
26 Days Ago
Update: TickInterpolatorCache exposes state via ReadOnly property - Reroute all accessors and logic via static methods that take in ReadOnlyState This enables to pass entire TickInterpolatorCache into a burst job Tests: ran unit tests
26 Days Ago
merge from softcore_update/deployable_corpse
26 Days Ago
Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
26 Days Ago
Merge from jungle_update
26 Days Ago
Updated workshop OBJ models - Roadsign Pants, Roadsign Vest, Roadsign Gloves, Riot Helmet, Semiauto Rifle, M39 Rifle, L96 Rifle, Bolt Rifle, AK47, Semiauto Pistol, Revolver, Python, Eoka, Pickaxe, Shorts, Pants, Metal Chest Plate, Metal Facemask, Bandana, Balaclava
26 Days Ago
Fixed miner hat losing applied skin when turned on/off
26 Days Ago
Fixed vending machine corpse despawning loot once repaired
26 Days Ago
▋▋▄ ▌▇▅▉█ ▄▍▍▊ █▌ ▅█▍▅▄▆▆▋▅▊ ▋▅▉▄▉█▅▋ ▊▌▋▆▇▆▇ ▍▌▊▆▍ █▊▍▊ ▍▋▄ ▍▅▆▋▄ ▉▇▅
26 Days Ago
Update: mark a bunch of BasePlayer functions as static Makes it easier to build Burst jobs Tests: editor compiles
26 Days Ago
merge from softcore_update - 117953 Fixed server sending repair blocked errors in english instead of using the client language - 118013 Do not spawn deployable corpse when destroyed by its owner - 118014 Doors block vending machine corpse repairing
26 Days Ago
merge from softcore_update/deployable_corpse
26 Days Ago
Doors block vending machine corpse repairing
26 Days Ago
Do not spawn deployable corpse when destroyed by its owner
26 Days Ago
main -> holstered_arrow_fix
26 Days Ago
Blowpipe and darts icon settings.
26 Days Ago
Delete now unused placeholder venom icon
26 Days Ago
Fix spelling of "Incapacitate" in snake venom item description.
26 Days Ago
manifest
26 Days Ago
Add missing called to base.OnDied in WildlifeHazard
26 Days Ago
included gemstone material setup
26 Days Ago
4k textures and material for discord trophy
26 Days Ago
Won the battle against the rogue square
26 Days Ago
Updating names
26 Days Ago
merge from main
26 Days Ago
more tuning and correcting velocity adjustment
26 Days Ago
merge from DTrophy
26 Days Ago
updated placement volumes - fixes invalid palcements manifest
26 Days Ago
merge from main
26 Days Ago
discord trophy tweaks to texture sizes and mesh scale
26 Days Ago
set locker max texture size in workshop to 2048 up from 1024
26 Days Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
26 Days Ago
merge from 3p revolver fix
26 Days Ago
merge from TwitchRivalsFlag_BoneRename
26 Days Ago
backup for branch hop
26 Days Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
26 Days Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
26 Days Ago
Protobuf
26 Days Ago
Merge from vines
26 Days Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
26 Days Ago
Merge from parent
26 Days Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
26 Days Ago
Hooked up stump mesh