reporust_rebootcancel

111,288 Commits over 3,928 Days - 1.18cph!

50 Days Ago
Merge from ore_resource_optimisations
50 Days Ago
Convert all remaining nodes and the wood pile resource to the new PrefabAttribute workflow
50 Days Ago
Merge from shields
50 Days Ago
Fixed outlines on wooden shield and reinforced wooden shield world models
50 Days Ago
Fixed another case where spamming equip/unequip on a shield would throw an NRE
50 Days Ago
Fixed blocking flag staying on if the players shield is holstered or destroyed while blocking, was preventing input on subsequent held entities
50 Days Ago
Fixed shields not parenting properly
50 Days Ago
Fixed being able to block while in debug cam
50 Days Ago
Merge from main
50 Days Ago
Merge from main
50 Days Ago
Merge from december24_art_fixes
50 Days Ago
Fixed incorrect biome being selected on new tutorial cliffs
50 Days Ago
wolf pain sounds are less sad wolf attack sounds have more snarl
50 Days Ago
workcart_box -> main
50 Days Ago
Fixed other locos
50 Days Ago
- Box storage done the boring proper way - Protobuf gen - Broken locomotives that arent workcarts
50 Days Ago
Rebake tutorial island terrain height map Fixed tutorial island scene menu option not pointing to correct scene Update foliage baker to use more accurate raycast based terrain sampling, this is too expensive for runtime foliage but since we generate this foliage at edit time we can get the placement perfect, fixes some floating foliage on tutorial island
50 Days Ago
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50 Days Ago
Merge from animator_csv
50 Days Ago
siege_weapons -> Aux2
50 Days Ago
Reverted sockets
50 Days Ago
Another work around to priv checks with Vehicle_Large collliders
50 Days Ago
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50 Days Ago
- Reverted Drawbridge LOD changes - Ensure siege tower volumes parent sleepers
50 Days Ago
- Dont show building priv on vehicle large entities just because you are authed - Add prevent building volume to constructable
50 Days Ago
Prevent invalid hash error
50 Days Ago
Siege tower: - Remove unneeded checks on parenting volumes
50 Days Ago
Better trigger parent volumes
50 Days Ago
Dont allow pushing the siege tower if your parent entity is the tower
50 Days Ago
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50 Days Ago
drawbridge lods
50 Days Ago
Merge from main -> aux3
50 Days Ago
merge from analytics_voice_chat -> main
50 Days Ago
Add analytics for how long a player spends talking - include in client analytics
50 Days Ago
Phrases
50 Days Ago
Added a new localization key for train yard's skip container, to avoid conflicts with 'skip' the verb in other languages
50 Days Ago
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50 Days Ago
Merge from peacekeeper_turret_hostile_warning_ui
50 Days Ago
Removed some unneeded code, debug spam.
50 Days Ago
merge from 2d-flickering-workaround
50 Days Ago
Wolves will not respond to a howl from a wolf that doesn't belong to their pack This will prevent wolf packs from merging too often, reducing cases where players have to face more than 4 wolves
50 Days Ago
merge from wire_slack_fix
50 Days Ago
Reverted wire length 'fix' from 107563
50 Days Ago
mini crossbow viewmodel anims updated
50 Days Ago
merge from main
50 Days Ago
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50 Days Ago
50 Days Ago
When using SetPath, don't update the path if it didn't change
50 Days Ago
Number of wolves per square km decreased from 3 to 2, max pack size increased from 3 to 4
50 Days Ago
merge ice_sculpture->Aux2