reporust_rebootcancel

121,129 Commits over 4,018 Days - 1.26cph!

25 Days Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
25 Days Ago
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25 Days Ago
Update rust editor loadout to be more representative
25 Days Ago
Fix log spam when croc charge fails
25 Days Ago
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25 Days Ago
merge from store-ui-2025-april
25 Days Ago
Prefabbed up vines kits made so far. Added to asset gym.
25 Days Ago
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25 Days Ago
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25 Days Ago
turned specular glare value down from 1.75 to 1.25
25 Days Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
25 Days Ago
merge from main
26 Days Ago
jungle power box prefabs, lods, collision and fixes
26 Days Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player
26 Days Ago
disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable
26 Days Ago
merge from softcore_update/deployable_corpse
26 Days Ago
Fixed corpses not spawning when killed by a non authed player
26 Days Ago
Retain item ownership after throwing and picking up the boomerang
26 Days Ago
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26 Days Ago
rug_deployment_fix -> main
26 Days Ago
Use override placement layer system to prevent rugs being able to be placed on top of other deployables, this ensures they always go underneath
26 Days Ago
Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket
26 Days Ago
Disabled ShowHealthInfo on towel corpses
26 Days Ago
Can now pickup bag and beds corpses, gives you the broken item
26 Days Ago
Fix release build
26 Days Ago
main -> rug_deployment_fix
26 Days Ago
Add frustum culling to the instanced calls
26 Days Ago
Cherry pick quality_level_squash
26 Days Ago
main -> Boomerang
26 Days Ago
main -> jungle_update
26 Days Ago
Vending Machine consumes the same amount of power as fridge
26 Days Ago
Merge from jungle_update (croc breaking twig)
26 Days Ago
Bugfix: NativeList.Expand now properly clean us old list Tests: none, trivial change
26 Days Ago
Fixing some changed/broken settings on the new IO stuff
26 Days Ago
Fix BaseAnimalNPC.TryThink and BaseAIBrain.Think NRE spam
26 Days Ago
Fixed ContainerIOEntity not passing the argument loot panel over, was instead passing the hard coded loot panel
26 Days Ago
Improve crocodile twig destruction edge cases when multiple buildings blocks are connected
26 Days Ago
merge from main
26 Days Ago
- Fix slot issues (problems when swapping to an io entity) - Reset to correct allowed contents
26 Days Ago
First pass on crocodile breaking twig foundations
26 Days Ago
Vending machine now has a built in fridge - can be powered to prevent meat from spoiling
26 Days Ago
update item store text
26 Days Ago
merge from main
26 Days Ago
trawler ship, traversal solved using standard stairs prefabs we already have
26 Days Ago
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26 Days Ago
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26 Days Ago
merge from vclouds
26 Days Ago
merge from main
26 Days Ago
fix issue when reloading script in editor, remove old component properties
26 Days Ago
cleanup