reporust_rebootcancel

128,310 Commits over 4,201 Days - 1.27cph!

10 Months Ago
Removed the hardcoded light intensity change Added a slider to each PropRenderer to control the intensity of both lights
10 Months Ago
Added EnvironmentVolumeCheck to check if a prefab overlaps certain environment volumes and reject placement if it does Added EnvironmentVolumeCheck to cliff_jutting to prevent them from overlapping the underground train tunnels
10 Months Ago
Server compile fix
10 Months Ago
Applied standard icon import settings to siege, crossbow and shield icons Removed an old temp shield icon
10 Months Ago
Put the arrow head debug spam behind a convar (MiniCrossbow.DebugMode)
10 Months Ago
Manifest rebuild, fixes some error spam when spawning crossbow
10 Months Ago
Fixed all the broken worldmodel links (Wrote an automated tool to copy them across, impossible to test them all but they seem fine after some spot checks)
10 Months Ago
Fixed broken deceleration by 110601
10 Months Ago
Horse inventories saving
10 Months Ago
Light bleed fix.
10 Months Ago
Fixed unassigned metallic texture.
10 Months Ago
Various flame ammo related stuff Plastic bottle ammo is a little transmissive. Omni flame atlas resolution larger. Scene backup.
10 Months Ago
Fixed horse protection not scaling player damage
10 Months Ago
Enabled mip maps on all siege weapons related icons
10 Months Ago
Adjust the intensity of the sun light in the icon render scene
10 Months Ago
merge from main
10 Months Ago
Removed combatlog 10s delay for admins and developers
10 Months Ago
Whitelisted horses for elevators
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
Fixed arrowheads appearing on the wrong slots
10 Months Ago
Fixed horses not taking fire damage
10 Months Ago
4ShotCrossbow -> primitive
10 Months Ago
- Do effect events for deploy and dryfire - Merge conflicts - Manifest
10 Months Ago
Minor hip motion fix when braking
10 Months Ago
Can brake using CTRL Tweaks, cleanup
10 Months Ago
primitive -> 4ShotMiniCrossbow
10 Months Ago
Reintroduce animation curve to shoot rotation (it had reverted to being linear again)
10 Months Ago
- Added effects to effects folder - Setup scope attachment points for vm and wm
10 Months Ago
Added sliding behaviour when going up or down a steep slope Improved backward movements Fixed some animation bugs
10 Months Ago
3rd person fire effect if loaded fire arrows
10 Months Ago
Fix broken override controller on 3p anims
10 Months Ago
lunar new year wallpaper variant materials, textures, icons, item prefabs
10 Months Ago
4ShotMiniCrossbow -> primitive
10 Months Ago
Properly toggle the rendering of crossbow bolts in the world model so players can see how many bolts others have in their crossbow simply by looking at it Using fancy bolts with larger arrow heads makes them easier to count
10 Months Ago
Re-add molotov as it accidently got removed
10 Months Ago
Restrict additional items - mlrs - 40mm grenade ammo (since MGL was already removed) - all rocket ammo (since launcher was already removed) - C4 - HV & incendiary pistol ammo - homing launcher & ammo
10 Months Ago
Ensure update arrowheads run on client init
10 Months Ago
- swap to move towards rather than move towards angle - Play with animation compression - Patched an animation combiner I found online to work - Combined reload animations into one clip - Setup on mini crossbow to use for 3p
10 Months Ago
Fix restricted items showing up in quick craft
10 Months Ago
Fix restricted items showing up when searching crafting menu
10 Months Ago
Fix favorites in crafting menu being shown when restricted
10 Months Ago
Fix for RPC not filtering out the sell orders in a different era
10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
Medieval barricade now has its own unique description
10 Months Ago
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10 Months Ago
3p minicrossbow 4 reload end anim set up
10 Months Ago
3p minicrossbow 4 reload animations set up
10 Months Ago
4k textures for lunar wall frames