reporust_rebootcancel

106,639 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Updated OnSkinChanged to match use in BuildingBlock.Grades
1 Year Ago
Simplified skin refresh methods
1 Year Ago
Reapplied branch changes to BaseEntity.Skin
1 Year Ago
Merge Main -> Hackweek-SkinViewer. Stomping my changes to BaseEntity.Skin for now, will redo.
1 Year Ago
- Bradley: Don't target players who are in a safe zone - Bradley: If a player is being targeted and enters a safe zone, stop targeting them (may take up to 2 seconds) - Bradley: Fixed ConVar.AI.ignoreplayers bugs. Not clearing existing targets when set to true, and returning early when it shouldn't have
1 Year Ago
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1 Year Ago
merge from experimental
1 Year Ago
merge from main
1 Year Ago
main -> experimental
1 Year Ago
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1 Year Ago
Fixed spot lights in 6point lighting
1 Year Ago
Fully fixed the banding issues on 6P
1 Year Ago
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1 Year Ago
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1 Year Ago
updated the prefab for the quarry deployable
1 Year Ago
Added particle rotation support to 6point lighting (via TC1.x)
1 Year Ago
Added LOD5 to the quarry deployable
1 Year Ago
Swizzled R/G on Positive
1 Year Ago
experimental -> experimental/release
1 Year Ago
main -> release
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Debug 6P setup
1 Year Ago
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1 Year Ago
main -> experimental
1 Year Ago
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1 Year Ago
merge from elevator_improvements
1 Year Ago
merge from nuclear_missile_silo
1 Year Ago
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1 Year Ago
Taller terrain triggers near the chute hatch as a potential fix for terrain violation Scene2prefab
1 Year Ago
main -> experimental/release
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3
1 Year Ago
Subtracting 81504 footsteps_without_groundinfo - footstep sfx played whilst swimming and reportedly doubled up
1 Year Ago
experimental -> experimental/release
1 Year Ago
main -> release
1 Year Ago
main -> experimental
1 Year Ago
Code review: Use ListHashSet instead of directly using BufferList, for faster removes
1 Year Ago
Backups - scenes, animations and assets
1 Year Ago
Merge Main -> RagdollRewrite
1 Year Ago
Another iteration of 6P files.
1 Year Ago
Further tests. Scene test setup.
1 Year Ago
Can now play another gesture while a gesture is running if the current gesture is a cinematic gesture
1 Year Ago
Texture density changes for debugging orientation
1 Year Ago
Ruling out memory leaks: Bracket the Analytics "stats" Conditional so that it behaves as (a || b ) && b rather than a || (b && c ). Setting ConVar.Server.stats to false now disables stats without also having to have AnalyticsSecret null or empty.
1 Year Ago
1 Year Ago
Debug setup for 6P shader
1 Year Ago
Added optional Wind layer to "Rust/Standard"