106,762 Commits over 3,836 Days - 1.16cph!
Unlock mask + vest via throne
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Replaced all model-only sofas with actual mountable ones. S2P on: Airfield, Swamp Cabins, Fishing Village C, Stables A, Airwolf Compound
Updated icons
Updated IconRender scene, disabled all entities and added a canvas to allow comparison with existing icons
Removed bleach bottle that was preventing mount on zipline chair
Merge from xmastunnel_relight: (tunnel lighting/post revamp + cream piles + lootbox visuals)
Removed and replaced all remaining uses of chair.invisible.static. S2P on: Bandit camp, excavator
Enhanced the FX/lighting around the Xmas tunnel loot box
Added static sofas - sofa.static and sofa_pattern.static. Manifest update for them.
Added static sofas - sofa.static and sofa_pattern.static. Manifest update for them.
Same as previous commit but for toilet_b. This one wasn't used in as many places.
Replaced all instances of toilet_a (an invisible chair inside a model of a toilet) with toilet_a.static, a toilet chair entity (visually the same).
Moved severed head in toilet to Ignore Raycast layer so it doesn't prevent dismount.
S2P on: Arctic base, fishing village b, gas station, military tunnel, oilrig, stables a
Tweaked some bounce to behave with the spawned entrance door.
Applied new lighting and post to candy tunnels
World models, better names + descriptions
Replaced invisible chair in Hapis_Puzzle_Blue_1
Adjusted dismount calculation point to better handle toilets up against walls
Working on fixing remaining chair dismounting issues post-77428. Replaced the three invisible chairs inside chairs at Bandit Camp with proper chair/sofa entities. S2P bandit camp.
Fix NRE when exiting play mode while repair bench is open
Reapply vest skin (on the correct branch)
Subtract
77636, wrong branch
reverting
77584 as it seems to have made things worse
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Added post process override triggerse to tunnel pieces
Atmosphere volume into the entrance prefab
Added ground cream piles to some pieces
Fixed most dismounting issues with chairs (since 77428).
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cherrypicking
77528 - zipline dismount improvements
touching xmasdungeon.population
Allow cloning of food (corn, pumpkins, potatos) at a slightly earlier stage
Change "Lower to bottom floor" to "Top Floor" / "Bottom Floor" & make it the default option for elevators
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Dropped item containers (not corpse backpacks) will always take 2 hours to despawn regardless of contents
Added "itemdespawn_container_scale" convar which defaults to 2
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