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107,014 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Set colour tints on the coaling tower FX
2 Years Ago
Hooked up coaling tower FX
2 Years Ago
Tint the wagon unloading FX dust differently based on the ore type
2 Years Ago
Trigger the wagon unload FX when unloading
2 Years Ago
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2 Years Ago
Fixed locomotive small lights starting in on state with the locomotive off (prevLightVisualsOnState bug)
2 Years Ago
Show locomotive engine FX only when the engine is running
2 Years Ago
Added World central kitchen logo prefab for Charitable Rust 2022 event (custom map prefab)
2 Years Ago
- Subtracted 72739 (rotation only, keep darkness) - Added variation between each fan's speed in LocomotiveExtraVisuals
2 Years Ago
Coal tower emptying tweak for new tinting purposes
2 Years Ago
Fix interpolation issues, more optimized updates...
2 Years Ago
Clear texture cache after destroying textures
2 Years Ago
Stick some NoInlining attributes on some properties in the World class so Harmony can get its hooks in there
2 Years Ago
merge from main
2 Years Ago
fixed viewmodel bob taking too long to lerp out during ADS transition (re: hJune fail)
2 Years Ago
Trainyard Coaling_tower puzzle door now correctly resets Setup playersBlockReset, playerDetectionRadius and reset time Trainyard S2P
2 Years Ago
Locomotive roof fans rotate and have darkness behind them
2 Years Ago
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2 Years Ago
Fixed prefabs of the marketplace
2 Years Ago
Application of FX/Lighting to the locomotive (slight logic bugs atm)
2 Years Ago
▌▋▌█▊▍▍▊ ▄▅▄▌▌█▆ ▅▅█▆▇▅▅▌ ▅▅▆▊▋▅▍▄ ▋▅▍ ▇▉▊█▆▄▉▉ ▄▋▊▄▇▄ ▅▊▋█▆ ▍▌▋▍▋://▇█▇▅▉.▄▅▆▋▍▄▊█▊.▅▅▌/▉▅▄▉▄▌▉▊▉▆/▊█▆▄▊▉▍▅/▋▊▇▄▍▊▇▆▇▄█▅▄▆▄▄▇▊▌▆▆▊.▋█▄
2 Years Ago
basic backup/move out way functionality
2 Years Ago
Fix pet bar size after merge from main
2 Years Ago
teleport tweaks
2 Years Ago
merge from main
2 Years Ago
cherrypicking async_loading_2 - disabled by default
2 Years Ago
Merge from prefab_optimisations
2 Years Ago
S2P all fishing villages
2 Years Ago
Set aggresiveShadowLod and aggressiveShadowLodWearable convars to true by default
2 Years Ago
Possibly fixed the keypad multiple lod warning during startup
2 Years Ago
Revert test.dem
2 Years Ago
Missing interaction sounds
2 Years Ago
Add graphics.reportparticlesystems
2 Years Ago
Merge Main -> Trainyard Update
2 Years Ago
Merge CoalingTowerIO => Trainyard Update. Protocol++
2 Years Ago
Fixed server compile
2 Years Ago
New security door type for the coaling tower, that doesn't show the user interaction
2 Years Ago
Mostly got the keycard door thing working correctly
2 Years Ago
Merge from main
2 Years Ago
Don't allow use of the coaling tower buttons if the fuse isn't in. More IO setup
2 Years Ago
Cull the moon pool water surface at 200m
2 Years Ago
Mark train tunnel dwellings and loot strips as OnlyVisibleUnderground, prevents a variety of meshes from rendering when the player is on the surface
2 Years Ago
Hooked up IO to the coaling tower buttons
2 Years Ago
Visual ore level set is needed on the server as well, for the collider
2 Years Ago
Fixed double-ups and other trouble with sub-entities on wagons and on the coaling tower
2 Years Ago
Fixed bugs with percentDrag in the friction calc
2 Years Ago
Merge from nexus
2 Years Ago
Merge from main
2 Years Ago
Fix scaled map coordinates having the wrong sign on one end
2 Years Ago
Adjusted the coaling tower unload friction