202,628 Commits over 4,171 Days - 2.02cph!
merge from npc_ragdoll_clothing_fix
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Summer Shorts skinning pass source file
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particle shader additions for petur
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Obj files for Summer Shorts
Tank Top and V Neck files for skinning
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Scene tweaks, prefab + material backups
HQ candle prefab tweaks (updated vfx)
Add global.hideinteracttextwhileads, makes the interaction text (eg. "Open Door") mostly transparent and moves it down the screen to keep it out of the way of the crosshair while in ADS
Death screen icons and text for all the train cars
Added Caboose to the train population spawn list
Merge Blackjack -> Caboose
New stack limit option for AddItem. Allows stacking more of an item to existing items - needed for blackjack payouts that put the player's stack beyond the usual max stack size.
End the round properly if the player has blackjack + code formatting
Remove editor only framerate cap debugging
Rework how we store the framerate cap to fix some issues with the menu cap
Halve the time between Blackjack rounds
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Fixed missing legs on small oil
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Fixed payout rules, add a rule about aces when doubling down
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Don't hide the card when doubling down. It seems that most places do it face up, so let's do that too, it's simpler as well
Added Turn On and Turn Off inputs to the strobe light and fog machine (toggle inputs are unchanged)
Scientist NVGM
model
textures and materials
LODs
Basic prefab setup