130,369 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Merge from foliage_instancing
                
                
                
                
             
         
        
            
            
            
                
                ServerBrowserList port to use the new UI entries
Ported the tag system over to the new setup
Tag prefab new style
                
                
                
                
             
         
        
            
            
            
                
                Made it easier to pick up rugs
                
                
                
                
             
         
        
            
            
            
                
                updated wallpaper viewmodel and set up in view and world
                
                
                
                
             
         
        
        
            
            
            
                
                bucket variation blockouts with potato and apple variants
                
                
                
                
             
         
        
            
            
            
                
                Fixed ceiling and flooring skinnable prefab path
                
                
                
                
             
         
        
            
            
            
                
                Remove unneeded buffer flag
                
                
                
                
             
         
        
        
        
            
            
            
                
                Add `ignoreversiontag` convar that allows the client to show every version of server in the browser
- lets you see release servers when on higher network version in the editor
                
                
                
                
             
         
        
            
            
            
                
                - updated compass viewmodel rig with latest mesh, set materials
- viewmodel prefab updates
                
                
                
                
             
         
        
        
            
            
            
                
                exported v wallpaper deploy_rigid animation
                
                
                
                
             
         
        
            
            
            
                
                Fixed the wallpaper outside check on decay tick
                
                
                
                
             
         
        
            
            
            
                
                ▋▄▇▌▊ ▄█▌ ▋▋▉▊▄▆▄ ▌▋▌▇▍, █▄▇▅▋▅▋▋ █▄▆ ▅▅▋▍▊▋▄▌. ▄▋▍▋█ ██▆▆██▌ ▅▅▉ ▅▋▊ ▅▅▉▇▋ █▋▉█▉▆▆▇▄ ▊▄▆▆█▇▌
                
                
                
                
             
         
        
            
            
            
                
                jobified splatting, takes a big chunk off of processing time
                
                
                
                
             
         
        
            
            
            
                
                ▆▅▆▆ ▆█▅▇█, ▊▇▇▍▊▍▍█▍▆, ▌▄▇, ▌▅█▆
                
                
                
                
             
         
        
        
            
            
            
                
                Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
                
                
                
                
             
         
        
            
            
            
                
                Fix alignment issues with indirect args on different devices
                
                
                
                
             
         
        
            
            
            
                
                Updated beehive outside checks following last changes
                
                
                
                
             
         
        
            
            
            
                
                ▉▍▋▆▊ ▍▊▇▍ ▇▋█▋▄▇▉▋▊_█▍▆█▅▇▊▅▄▉_▌▅▌▍▊_▍▅▇▅▍▉█
                
                
                
                
             
         
        
            
            
            
                
                ▄▊▄ ▄▆▄▅▌▌▍ ▍▊▄▉▊ ▌▆ ▍█▉▅ ▆▍ ▄▉▉▆▌▉▇█ ▊▆▍▌▆▆ ▆▇▍▅▄█▌▊ ▆▇▋▇▆▄▋▌▍▋
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_ammo_count_not_updating -> main
                
                
                
                
             
         
        
            
            
            
                
                Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
                
                
                
                
             
         
        
            
            
            
                
                Added missing physimpact sound definition to 26 items
                
                
                
                
             
         
        
            
            
            
                
                Fixed inside socketmod checks orientation
                
                
                
                
             
         
        
            
            
            
                
                Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
                
                
                
                
             
         
        
            
            
            
                
                bloody bucket and diy hammock blockouts
                
                
                
                
             
         
        
            
            
            
                
                Continuing colour blockin on floating walkways
                
                
                
                
             
         
        
        
            
            
            
                
                moved order of erosion to be between cliff placement and medium rock formation placement to get better seated rock placement
                
                
                
                
             
         
        
            
            
            
                
                added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
                
                
                
                
             
         
        
        
            
            
            
                
                ▋▍▌▊▍▄▍▋ ▌▄▆ ▅▄▆█▌▉▄▄ ▇▄▇ ▆█▄▆█▍▅█▉ █▌▉▆ ▊▄▇▉▌▌▊ ▆ -> ▄▅ ▅▍█ ▋▅▆▉▆
                
                
                
                
             
         
        
            
            
            
                
                Added indirect lighting back to reflection probe rendering
                
                
                
                
             
         
        
        
            
            
            
                
                Allow modular car population to spawn in forest and forestside at the roadside
                
                
                
                
             
         
        
            
            
            
                
                merge from fixcars_hab_fix
                
                
                
                
             
         
        
            
            
            
                
                 merge from jungle_ruins_c terrain fix
                
                
                
                
             
         
        
            
            
            
                
                merge from cave_large_sewers_fix
                
                
                
                
             
         
        
        
        
            
            
            
                
                floating walkway progress
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed more strange spacing on larger sets of server listings
                
                
                
                
             
         
        
            
            
            
                
                Wire up server entries UI
Tag system
Precache all tags 
Fixed some strange spacing on larger server listings
                
                
                
                
             
         
        
        
            
            
            
                
                Ensure scroll starts at 0
Ensure server tabs are set to toggle
Ensure gamemode tabs are set to toggle