131,548 Commits over 4,232 Days - 1.30cph!

10 Months Ago
ak47 entity spine offset added
10 Months Ago
updated 3p ak47 anims
10 Months Ago
changed FOV of turntable prop renders to 20 (much better angle for these)
10 Months Ago
merge from main
10 Months Ago
Bugfix: setup water query params fully 0s are valid, but it caused the sampling positions to lean towards origin Tests: rerun the WaterLevel tests
10 Months Ago
added non-skinned knight armour helmet to itempreview prefab only to avoid clipping issue, added new prop render scripts to all itempreview prefabs in medieval folder and tweaked their values for better turntables
10 Months Ago
Clean: removing unnecessary logging Tests: none, trivial change
10 Months Ago
Update: Able to grab WaterInfos as a batch - Added a test to validate it returns same results as non-batched - Made sure WaterLevel tests work in an initialized scene It's not fully converted to a batch - there are a couple calls internally that are yet to be converted (game physics and the like). Tests: ran the WaterLevel tests
10 Months Ago
▍▉▆ ▆▇▄▍ █▍▉▇▊ ▆▄▅▊ ▌▌▋ ▌▆▌▌▍▊▋ ▉▍▌▆▅ (▅▊.▅█▅▊▇▇▅ ▋▊█▆ ▋▊▌ ▌█▉▇█▆▅ ▊ ▅▊▆▊▊█)
10 Months Ago
techtree clean up Catapult ammo desc update
10 Months Ago
Continued progress on Ziggurat exterior
10 Months Ago
better prop render camera angles - need second go after i pull a shelf
10 Months Ago
Don't allow deployed firebomb to be deployed in water because science
10 Months Ago
Potential barricade unlock fix
10 Months Ago
Imported Generic Water Danger Signage Models, Textures Setup Generic Water Danger Signage Matierials, Prefabs and Fence Prefab Variants Setup Generic Water Danger Signage Folder Structure
10 Months Ago
▅▅▋▄▉ ▍▆▍▄ ▍▇ ▌▍▆▊ ▆▉ ▉▇▄▆▅ ▆▋▆▄▊▋▊▅▊▅▉▋▆ - ▉▅▅ ▌▊▆█▌ ▉▌█▋ ▊▍ ▉▊▊▇▅▊ ▍▌▄▌▉▆▉▆▍▇▅ ▇▅▄▅▅▇▋▋▌ - ▌▇▋▌▋ ▆▄▋▄▉▍▌█▄▆▋▅▇++
10 Months Ago
mini crossbow era override wb2
10 Months Ago
Era override WB2: Sewing Kit Gears Metal Pipe Road Signs Reinforced Glass Window Armored Passenger Vehicle Module Armored Cockpit vehicle module High Quality car parts (Valves, crankshaft, carburetor, spark plugs, pistons
10 Months Ago
Fix tiger sometimes hovering above ground
10 Months Ago
siege weapons rarity set
10 Months Ago
Revert tiger atk anim update, old anim seem to work better
10 Months Ago
Fix tiger taking unrealistically sharp turns at high speed
10 Months Ago
Better fix for vddraw editor not refreshing viewport, also allow vddraw text to display to logs
10 Months Ago
set inventory anim controller to temporarily use base idle
10 Months Ago
- Swapped to a flags approach - Set max inventory size to 7 to sort the last greyed out icon
10 Months Ago
Update: WaterLevel supports getting water heights for a batch of positions - added a test to make sure batched produces same results as the singular version Tests: ran the new unit tests
10 Months Ago
Fix vddraw editor not refreshing viewport when scrubbing through the timeline (broke from unity update?)
10 Months Ago
Fixed incorrect Lootpanel phrases
10 Months Ago
let consoletoggle command take a parameter to force the panel you want to open (values 1-6 for the different panels) eg: 'consoletoggle 1' will always open the console panel
10 Months Ago
Bee swarm scale effects with springs
10 Months Ago
Integrate my item mod swap changes with jakes
10 Months Ago
Pivot, increase turn speed.
10 Months Ago
cookingv2 -> bees (merge conflicts)
10 Months Ago
merge from catapult_ragdoll_fix
10 Months Ago
disabling collision between ragdoll and its initiator
10 Months Ago
main -> cookingv2
10 Months Ago
exported crocodile turn 90 left and right anims
10 Months Ago
▌▌▇ ▊▋▇▉ ▇▋▄ ▉▉▌▄▅ █▋▌██▊▉▇▉▋ ▉▉▄▍▍▋▍█▌ ▍▄▅▇▌▋▇▋▋▉ █▊▌▄ ▉▍▉▌▍▍▊ ▆ █▋▌▆▋▉
10 Months Ago
▇▉▊▇▇█▅ ▌▊▋▋▋ ▅▉█ ▌▇▆▇ ▄█▇▅▅▊▍▊▇ ▋▅▇▊ ▄▌▊▍▇▊▊▅▉█ ▆█▌▋ ▉▄█▌██ ▆▋ █▍▇█▋█ ▋▋▅█ ▇▄▊▇▌▉█▋▉ ▅▉ ▄▅▋▆▍▇▊
10 Months Ago
Implement simple programmer and more advanced designer friendly springs. Will use these for scale animations
10 Months Ago
sar entity update - positioned inner bolt as it was appearing offset - unpacked model in prefab
10 Months Ago
fixed catapult admin reload with player ammo
10 Months Ago
merge from PlayerRigUpdate2/mergemain
10 Months Ago
Reset alert state when no players nearby, snake returns to idle visually.
10 Months Ago
Phrases update Fixed double space in shield item descriptions Fixed static ballista using the mounted ballista description Fixed medieval sheet double door having two different tokens
10 Months Ago
Snappier attack response
10 Months Ago
chicken coop blockout and textures - fencing based on 3x3
10 Months Ago
Merge from tiger
10 Months Ago
Re-add missing part of plugin lost with merge
10 Months Ago
Fix compile errors and warnings