240,154 Commits over 3,837 Days - 2.61cph!

9 Months Ago
Don't include entitykeyvalues where it's not needed
9 Months Ago
CharacterController Sync vars don't have to be query now we have codegen NetworkHelper respawn will auto use SpawnPoint components if available
9 Months Ago
Replace entitykeyvalues with keyvalues3 for map game data node
9 Months Ago
Trim down entitykeyvalues some more
9 Months Ago
merge from 3p_speargun_offset_fix
9 Months Ago
merge from teleport2marker_improvements
9 Months Ago
merge from mesh-memory-review
9 Months Ago
merge from 3p_eject_shell_fx_missing_weapons
9 Months Ago
merge from analytics_more_gpu_info
9 Months Ago
Default fps_max to 200 instead of unlimited
9 Months Ago
When calling SetMaterialOverride with a null texture, remove just that entry instead of clearing
9 Months Ago
Woops
9 Months Ago
Leaderboard backup, run #8932
9 Months Ago
▅▉▌▆▉ ▅▆▆▆█▇█ ▉▊▌▍▊▆▉▍▄▇▅ ▅▋█▊▊▇▅▅▋▄ ▇█ ▆▌▋▋▅▉▍ ▉ ▇▇▌ ▅ (▆▄▅▊▆/▍▍▋▋█) ▊▉▄█▊▍▄ ▆▉█▆▅▉▄▍ ▉▇█▅▌▋▌▌▆▇ ▊▆█▍▋▅▉▊▌▆ ▅▊ ▋▍▄▉▄▌█ ▍
9 Months Ago
Controller physics & jumping
9 Months Ago
Allow modelphysics to disable collision sounds
9 Months Ago
ModelPhysics bodies sets their gameobject CollisionSoundSystem doesn't rely on collider so allow it to run without one
9 Months Ago
Recreate test scene. I forgot to save this on initial commit, woops
9 Months Ago
Remove last remaining networking code from animgraph (I think)
9 Months Ago
▄▋▊▄▌▌ ▊▆█ ▆▌▋ ██▊▅▅▉▇▊ ▆▍▄▄▅
9 Months Ago
▉▉▍▋▇▄▅ ▋▇▌▅▍ ▋▍▍▉ ▊▍▇ ▆▅▊▍▋▄▍▊ ▇█ ▉▊▍▅▅▄▍_▄▍▉_▅ ▅▄▉▉▊▋▌▅▇▅ (▌▅▌ █▇▌▉▅▋█ ▇▌ ▇▌▆▆ ▋▊▍▍█▋▇▅▄ ▅▄▇▅▆▅█▍▆)
9 Months Ago
▍▆▆▉▍ ▅▋▆▆▉ █▆▄█ ▆▍ ▆▇▇▌▄█ ▋▇▍▆▋ ▋▅ ▊▆▊ ▋▅▊▍▆ ▆▇▊█▋▄█ ▅▌█ (▅▆▄▋▊▅ ▆▅▉'█ ▌▊▊ ▇▍▅▉▆▋█▍▋▆ ▊▍▍▋█▆█ ▆▆▄▌▊█ ▅▍▉▉▉▍ ▅██▊▋▆█▊█▅▇, ██▇▍▇▋ ▋█▌▌ ▅▅ ▉▉▌ ▋▉▍▊▊ ▆▍▄▊)
9 Months Ago
Fixed SS ragdolls flickering (briefly invisible) when entering and leaving parenting triggers
9 Months Ago
▍▊▌▅▄▇▌ ▆▍▋▍ ▊▋█▌ ▊█▄ ▆▅▋▍█ ▊▋▍▄█▊ ▄▉ ▅▍▄ ▍▌▉▍▄█▌ ▅▌▆▄▄▋▅ ▄▋ ▉▋▋▌ ▋▄▆▅█▄ ▇▇▊ ▌▆▋▊▊█
9 Months Ago
Remove last remaining CLIENT_DLL and SERVER_DLL defines
9 Months Ago
Fixed bardoors loading in the incorrect location, sometimes when entering network range on the client and sometimes when loading a save on the server
9 Months Ago
More timeline tweaks
9 Months Ago
Use a pooled list for triggersOnDeath
9 Months Ago
Add UNITY_EDITOR area in Buoyancy
9 Months Ago
Show paddle tutorial prompt the whole time the player is in the kayak
9 Months Ago
Fix diving tanks replacing backpack when picked up (ideal slots tedious) Add bool to `ItemModWearable` to allow any wearable to be equipped by default when picked up Removed custom logic to equip backpacks on right click & instead use the same logic other wearables use
9 Months Ago
Merge Main -> CorpseParentingFix
9 Months Ago
Merge NewRagdollImprovements -> Main
9 Months Ago
Some more placeholder cinematic stuff
9 Months Ago
Merge Main -> CorpseParentingFix
9 Months Ago
Remove these daft unused damping functions from physics interface
9 Months Ago
Optional params for SoundStream.Play
9 Months Ago
Add GetBodyGroup to ModelRenderer
9 Months Ago
Protobuf
9 Months Ago
Merge from tutorial_island
9 Months Ago
Realign cinematic entity in protobuf so it doesn't collide with metal detector
9 Months Ago
Merge from texture-memory-review2
9 Months Ago
Protobuf, reapply planner changes, manifest
9 Months Ago
Merge from main
9 Months Ago
clean up action graph
9 Months Ago
asset zoo + action graph dev cam
9 Months Ago
New project wizard creates a directory in your selected location instead of you explicitly selecting the location
9 Months Ago
Added a ShouldSuppressLeftHandScreenShake option to new ViewmodelCameraAnimation component, disables the automatic left hand screen shake applied during reloads
9 Months Ago
ActionGraph: Fixed not being able to set properties
9 Months Ago
ash bin wrong phys model enabled