139,115 Commits over 4,474 Days - 1.30cph!

28 Days Ago
Lighting fix
28 Days Ago
Mailbox tweaks in core Small scene lighting stuff
28 Days Ago
Mailbox font
28 Days Ago
fix clouds not rendering when switching back to BRP
28 Days Ago
Get rid of only intruders being able to access the storage during a break-in, flag the whole room as a break-in is active for 5 minutes - doesn't persist break-in across restarts because it only lasts 5 minutes, server takes >5m to restart, awkward to relog fast enough during break-in and there isn't a place to hook after all the slow server startup happens - instead set break-in to false every time the server loads (since the flag is only disabled by an invoke that would be lost on server restart)
28 Days Ago
Another change for combat triggers
28 Days Ago
Somewat better spline movement
28 Days Ago
This isn't a clean one change per commit but change the combat zones so they are only show the flag on client and allow damage a break-in is happening
28 Days Ago
fix WaterCamera error spam when swiching to BRP with RRP initially enabled
28 Days Ago
fix binocular effect error spam in main menu
28 Days Ago
update to crashed satellite
28 Days Ago
Add invisible blocker to apartments
28 Days Ago
Add support for an invisible player movement blocker in front of the door
28 Days Ago
Add console command for "fakerentroom" to allow you to rent a single room to a fake player instead of every single room
28 Days Ago
gamesroom minifridge - Corpse prefab and mesh added - Prefab updated - Updated Manifest
28 Days Ago
WIP 3p and vm anim work
28 Days Ago
Merge from powergrid
28 Days Ago
Compile fix
28 Days Ago
Merge from powergrid
28 Days Ago
Restore Recycler change from apartments
28 Days Ago
merge from satellite_loot_crate -> satellite_art
28 Days Ago
merge from apartment_complex_monument
28 Days Ago
Fix collider parenting on roundabouts, s2p
28 Days Ago
merge from PlayerMaintainedMonuments -> PlayerMaintainedMonuments/satellite_loot_crate
28 Days Ago
Merge from PlayerMaintainedMonuments
28 Days Ago
Codegen, phrases, manifest Fix compile error
28 Days Ago
merge from main -> satellite_art
28 Days Ago
Fix dismounts being too low into the ground on swings/roundabouts, re-run s2p
28 Days Ago
Lower apartment upkeep terminal from 6 slots -> 1 slot
28 Days Ago
Fixed the lighting discrepancies between BRP and RRP
28 Days Ago
Export viewmodel pool animations at origin
28 Days Ago
Heavy fuse world models and variants.
28 Days Ago
Add "Thank you" response option after buying an apartment and they explain how it works
28 Days Ago
Merge from main Kept Oilrig_1.prefab PlayerMaintainedMonuments version
28 Days Ago
update apartment_complex_monument/prototype
28 Days Ago
Add powergrid stages Updated all current powergrid connected things to work with stages. Each stage has a certain number of required fuses, some things will only power on at a certain stage S2P powerplant
28 Days Ago
gamesroom minifridge - Lods added - Gibs added - Prefab updated - Icon updated - Skins updated
28 Days Ago
merge from glowing_wallpaper -fixed material and texture names, rerendered directional graffiti floor icons
28 Days Ago
glowing wallpapers - texture renames, updated icons and material types
28 Days Ago
missing files
28 Days Ago
Changed Old Sofa materials to Rust standard and added detail maps to help with low texel density
28 Days Ago
re-export 3p pool animations facing correct direction
28 Days Ago
Normalizing the light direction when evaluating the BSDF for forward rendered objects to prevent crazy high emission values
28 Days Ago
Removed obselete ServerSubscriptions feature
28 Days Ago
Fixed the issue with point/spot light shadows not showing on RRP
28 Days Ago
paper zfighting floor2
28 Days Ago
fix for the gaps by subway entrance
28 Days Ago
apartment complex s2p
28 Days Ago
signage of rooms for rent on the marketplace side
28 Days Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel