138,795 Commits over 4,474 Days - 1.29cph!

26 Days Ago
Allow freecam to go up/down using E/Q too (this is on top of existing leftshift/ctrl)
26 Days Ago
Ensure the viewmodel always spawns at a fixed location and not at wherever the orbit camera is currently
26 Days Ago
button to loop the selected animation
26 Days Ago
Setup culling volumes for props inside the communal interior areas Connected volumes as scene overrides Scene2prefab
26 Days Ago
Re-add teleporting players into their rooms instead of killing them after being offline for 20m in the safezone because it got stomped?
26 Days Ago
merge from main
26 Days Ago
Character Animation and Skin Viewer scene now supports LOD toggles with new buttons
26 Days Ago
merge from charity_plushies_fixes
26 Days Ago
Change breakinseconds from 10s -> 30s - fix convar being a ServerVar instead of a ReplicatedVar - fix MenuOption not reading the replicated convar
26 Days Ago
merge from water_ssr_scaling_fix
26 Days Ago
merge from attachment_charms/ui
26 Days Ago
Same thing for the second entry way
26 Days Ago
Terminal UI code baseline Computer station in the basement now opens the apartment terminal
26 Days Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
26 Days Ago
Fix last played gamemode being retained on the client
26 Days Ago
raiding_countdown_fix -> main
26 Days Ago
update apartment_complex_monument/prototype
26 Days Ago
Fixed hole in basement Scene2prefab
26 Days Ago
Communal interior shadowproxies
26 Days Ago
fix disco ball in RRP, do forward+ lighting in fragForwardBase
26 Days Ago
Fixed ironsights
26 Days Ago
Glowing wallpapers - graffiti pack update
26 Days Ago
26 Days Ago
line endings
26 Days Ago
Keep the viewmodel active in the world so it can be seen in freecam
26 Days Ago
Merge: from unity_frame_dump - New(editor): frame debugger dump utility(https://github.com/sputnicyoji/unity-frame-dump) to help analyze what is rendered Tests: used it to dump out a couple passes
26 Days Ago
merge from useplayerupdatejobs4
26 Days Ago
Update(editor): move the exporter to Window/Analysis We've got too much in Tools Tests: editor compiles
26 Days Ago
merge from fillmounts_networking_fix
26 Days Ago
Fix fillmounts and catapult.reload not updating the network group of spawned bots
26 Days Ago
Arrow missing meta
26 Days Ago
New(editor): import and change https://github.com/sputnicyoji/unity-frame-dump - Changed full export to run on the provided user range - added stop full export that still emits the resulting json instead of aborting - Added license Tests: exported a frame from standalone client
26 Days Ago
Merge from main
26 Days Ago
Hold leftshift for faster orbit camera zooming
26 Days Ago
Arrow Icon Pass
26 Days Ago
carve mode hotkeys
26 Days Ago
exported edited 3p swim anims and set swim N timescale to 1 in playeranimtion.controller
26 Days Ago
fixed serialization buffers not being initialized correctly in all cases
26 Days Ago
Make roundabout functional, rebuild manifest
27 Days Ago
merge from apartment_complex_monument
27 Days Ago
Subtract 155581, changed SFX on wrong prefab
27 Days Ago
Swapped open and close sounds on industrial doors in apartment complex to wood, parity with existing SFX at Launch Site etc that use wood on this door . S2P apartment complex
27 Days Ago
Widescreen monitor
27 Days Ago
Screen zoom, focus targeting location, viewpoer + mask
27 Days Ago
27 Days Ago
Fixed painting the clan logo drawing a straight line unintentionally as you click the Edit Logo button https://files.facepunch.com/raul/1b2311b1/23_15-06-OrnateFlyingsquirrel.mp4
27 Days Ago
Remove debug. Screen pos/scale tweaks
27 Days Ago
World-space monitor UI experiments. Show targeting map and locations.
27 Days Ago
Arrow prefab updates and poison arrow prefab setup
27 Days Ago
raid_window_fixes -> main