240,183 Commits over 3,837 Days - 2.61cph!

9 Months Ago
Added a left hand look at rig, exposed the option on held entities to use a left/right/none look at mode
9 Months Ago
Merge from PlayerRigUpdate
9 Months Ago
Removed all RendererBatch, AddToHeightMap and InstancedMeshFilter from cliff objects on island (fixes incorrect terrain splat lookup)
9 Months Ago
▌▊▆▆▇▌▄
9 Months Ago
▇▇▉▄▌▍▊
9 Months Ago
▋▄▌▌█▄▅
9 Months Ago
GetAuthToken returns string without quotes Fixes sbox-issues/issues/4381
9 Months Ago
API Updates
9 Months Ago
Fixed figurines lodding incorrectly when parented to tugboats
9 Months Ago
▋▌▄▄▊ "▉▇▌▌▇▌ ▌▌▄▆▌▋▅▄ ▌▋█ █ ▍▊!!!" ▅▇▌▊▄▋▅ ▍▉▇▊▌▅▅ ▇▅ ▌▍▅▊▉▌▊▆▇ ▌ ▄▅▄▍ ▆█▅ ▇█▅▉▆▋▊ ▊▌▇ ▊▉▍▉ ▄▋▊ ▍█▆ ▆▅▆▋▊▆▆ (▊▍▌) ▉▅▅▋▌▊ ▅▊▉▆█▄▊▉ ▄▊█▆▄█▇▄▌ ▅▌▆▆█▍▍▉▍/*.▊▍▋ ▉█▆ ▋█▊▄▇▆▋ ▆█▋▋▍▌▍ ▊▉ ▉▉▆ ▍▌▉▇▊ ▋▊▋ ▉▇▋▌█ ▆▅▉▊ ▌▇▊▉█ ▊▋▉▋▍ ▅▉▆▅█▅▆█▇▅ ▄▍▆▋▉▆ ▍▋▌▆▋ ▊█▄▋▅▍▋ !▉▆▌▌▌▌█ ▅▆▅▇▊ ▅▌▋▇ ▊▌▄_▍▍▅▊▍▊▉_▆█▅▆ ▇▆▆ ▉▌▅_▇▅▄█▆█▍▋█ ▅▄▍▌▅█▍ ▄▍▋ ▇▉▌▆ ▇▊▄▄ ▄▌▄█ ▊▍▊▄█▋▊▋▉▆▌▉, ██▆▉▍▌█ ▅▆▋█ ▉█ ▍▋▌ ▆ ▇▍▍ █▋▇▍▆▅▍▅ █▆ ▅▅▊ ▆▋▌▇█▄▅▇▌ ▆▍█▄ ▉█▄▌ ▉▆▆▍▅▋ ▅▇▆ ▌▌▇▋▍ ▉▇ ▍▅▅▌█▋ ▇▋▉▉█▇█▆▉█ ▄▊▋▍▌▋▅ ▄▋ ▍▅▅_▇▄▄▆█▅▄_▇▆▆▇ ▋▌ █▇▉ ▆▋▌▄ ▇▇▆▅ ▆▉█ ▅▄ ▅▄▉▊▅█▉ █▆▍▇▆▆▅▋▆▍▅▇▇ ▉▋▄▄▅ ▌▍ ▋▍▄▌▊ ▌▆▅▆▌ ▅▋▍▋ ▄▍▋ ▉▌▄▅ █▌ ▆█▄_▌█▇▄██▇_▉▌▉▆ ▄▊▇▄▄ ▉█▌ ▇▇▉▉ ▋▆ █▇▌ !▋▆▄▋█▉▄ ▌▋▆▇ ▊▇█▍▉▋▋▍█▄ ▅▌█ ▇▄▋▆ ▍▉▋▍▅▉▌▉ ██▉▄ ▆▅▇▇▄▅ !▍▍▉▍ ▄▉▉▌▋.▊▇▊▇▇▌▌▍▅██ !▉▌▊█▅▇▅▍ ▆▌▋▉▇▆▄▋ ▊▍▉_▆█▆ ▋▅▅▋▄▅ ▅█▆▆ ▍▊▊_▄▇▅▌▊▇ ! ▉▊▍▌ ▌▇▅▇▅▆▍▉ ▅▄▆▅█▇▇▇▍ ▋▋▉▉▊▋▉▍█▉ ▅▍▍▌▊▋ ▆▆█▌▌▄▆ ▇▊▋▉█▍ ▌▋ "█▇▇▋▌▇▇▆▊" ▊▇▊ "▊▋▊▆▆▊" ▇▆▄ ▍█ ▄▋▉ ▆▍▌▅▅▄ ▊▋▋▊ ▉▄▋█▍▄▋▆▉ ▇▉▊▄█ ▇▌▉ ▊▋█▌▆▍ ▆▅█▇██▆ ▄▍ ▍▄▋▅▌ ▍▆▍▅▆.▉█▄ ▉▌ █▋▇ ▉▍▍▇▋▆▄█▇█ ▊▇▋▆▆▉ ▊▄▊ ▅▍▉▇▋ ▆▊▋▉▆▉ ▉▍▊ ▅▋▅▄▊▆▉ ▅▇ ▊▋▇▌ █▆▆▉ ▍▌▋▊▇▍ ▊▅ ▄▅▉▉
9 Months Ago
▅▉▇▌▅ "▋▍▇▋▄▄ ▄▅▉▉▅▇▉▄ █▊▅ ▆ ▊▉!!!" █▉▆▇▆▇▌ ▉▉▄▉▄█▍ ▋█ ▉▇▄▅▊▉▊▅▆ ▋ ▊█▌▋ ▄▇▋ ▆▊▅▊▍█▊ ▆█▊ █▍▅▌ ▉▆▄ ▄▋▆ █▍▍▌▄▅▉ (▋█▊) ▋▄▆▆▆▆ ▉▋▉▍▇▍▅▌ ▅▆▄▌▄▅▋▊▆ ▅▇▇▋▇▉▌▌▌/*.▋▋▌ █▊▍ ▉▇▋▇▉▌▌ █▋▄▋▌▄▊ ▋▇ ▌▅▌ ▅▌▍▉▆ ▅▊▄ ▉▅█▍▋ ▉▅▇▋ ██▅▇▆ ▌▉▊▉▋ ▌▆▅█▌▋▊▉▄▊ ▋█▆▌▋▇ ▆▇▄▍▇ ▌▇▄▌█▍█ !▌▄▇▌▊█▋ ▌▇▋▉▆ ▄▄▅▊ ▍▄▆_▆▉▍▉▆▉▊_▇▍▌▄ ▊█▋ ▅▊▍_▇▍▋▋▄▍▍▉▌ ▌▍▇▋▊▅▌ ▆▋▌ ▌█▅▇ ▄▄▌▍ ▇▅▅█ ▍▇▅▇▄▆█▅▊▄▍▇, ▊▊▄▆▅▍▋ ▅▄▆▌ ▉▅ ▉▊▋ ▆ ▍▊█ ▊█▍▄▊▇▅▉ ▋▊ ▆▌█ ▋▊▇▄▉▋▇▇▍ ▇▊█▊ ▅█▉▊ ▌▊█▉▋▅ ▋▍▊ ▌▌▅▇█ ▄▄ ▄█▍▇▊▋ ▆▇▄▋▅▇▉▄▆▊ ▄▅▋▉▇▍▄ █▊ ▄▍▍_█▅▉▍▉█▊_▋▉▆▄ ▅█ ▅█▍ ▄▇█▉ ▊▆▅▆ ▊▉▊ ▄▇ █▊▉▋▆▌▌ ▅▅▋▄██▅▌▄▉▄▆█ ▄█▆▊▇ ▇▆ ▄▆▆▄▌ ▉▇▄▉█ █▅▆▉ ▌▌▊ ▇▅▅▄ ▇▅ ▄▉█_▉▇▍▇▍▇▍_▊▌▌▍ ▋▆▌▅▅ ▆▊▅ ▌▍▌▆ ▉▊ ▆▅▆ ▅▋▄▅▉█ ▍▍▄ ▅█▄▆▊▋ ▍▍▍▅▇▍ ▍▄█▌▊█▊ !▅█▋▊▅▋█ ▅▋▋▆ ▌▍▅▄▄▆▅▊▇▅ ▆▊▊ ▅▌▆▆ ▊▊▆▌▄▆▌▊ █▌▌█ ▅▊▅▅▋▇ !█▌▌▄ ▆▋▄▄▉.▌▌▄█▇▉▅█▅█▇ !▌▊▆▇▊█▆▅ ▆█▅█▍▌█▇ ▇▉▇_▉▌▍ ▋▄▌▇▇▉ ▍▍▅▍ ▊▇▉_▋▉██▌█ ! ▌▌▄▊ ▇▄▊▌▅▌▌▌ ▍▉▌▍▆▉▆▄▋ ▆▆▆ ▆▋▊▇▊ ▌▌▅█▄▍ ▅▊▇ █▆▊▊▋▅▆ ▄▋ ▌▊▌▇ ▍▅▋▋ ▉▉▌█▉█ ▇▆ ▇▍▋█
9 Months Ago
UI: Apply `image-rendering` mode to masks
9 Months Ago
Duplicator stores current health in "CurHealth" not "Health" key on the entity Also correctly merge NPC tables instead of using table.Add on non sequential tables Fix saves really not working on maps with spaces in them
9 Months Ago
▊▊▆▅ ▌▄▉▌▇▍▌▊ ▅▍█▇▄▊▍▇▆
9 Months Ago
player update water bucket meta fiile
9 Months Ago
player update. exported/set up water bucket anim set and populated its override contoller with the new anims
9 Months Ago
Don't need this log anymore
9 Months Ago
Add launcher tag if using launchMode Launcher
9 Months Ago
Smaller PackageCard Add Maps List Fix hitbox GameObject weirdness Don't trim Label content Add Button.Disabled Delete FormGroup.razor Clean CreateGameModal (refactoring to Launcher) Add Launcher to project Launch mode
9 Months Ago
Add support for `white-space: pre;` Fixes sbox-issues/issues/4345, can see this being useful for rich text, syntax highlighting, etc.
9 Months Ago
Fix wrapping gift inside of backpack deleting the item
9 Months Ago
█▍▅▌▅▌▍ ▌▉▋█▍ ▄▌▆▉ ▉▍▋_▄█▍▋█▊▋_▋▊▌▄ ▄█▍ ▇▌▆_▉▇▇▊▉▄▆▄█ ▊█▉▆▄▊▉ ▌▄▍ ▉▆▊▆ █▄▆▍ ▉▊▍▄ ▋▍▄▄▅▉▅▉▇▋▋▄, ▍▆▆█▌▇▉ ▊▍▇▇ ▍▍ ▅▍▉ ▆ ▄▊▇ █▊▋▉▆▄▉▄ ▋▉ ▉▋▉ ▉▆▅▋▌▅▆▅▇ ▅▇▉▄ ▄▄▉▉ ▆▇▄▇▉▇ █▋▅ ▋▌█▌▇ ▋▊ █▇▍▌▌█ ▍█▆▅▉█▍▆▍█ █▅▇▆▊▅▄ ▍▋ ▄▊▇_▇▊█▋▉▍▉_▋▅▋▋ ▋█ ▊▅█ ▌▄▋▍ ▋▇▄▊ ▄▉▍ ▇▇ ▍▄▋▋▉▄▉ ▊▋▌▄▊▆▇▋█▉▌▄▄ ▉▅▊▇▋ ▊▄ ▊▋▋▄▄ ▆█▅▊▍ ▄▌▉▉ ▋▄▅ ▊▆▉▄ ▆▆ ▉▋▌_▇▋▌▇▇▄▌_▄▍▍▄ ▌▄█▌▆ ▄██ ▍▉█▌ ▄▉ ▊█▅ ▍▇▉▅▆▅ ▍▊▆ ▆▉▄▍█▉ ▌▄▇▊▌▊ ▌▆▋▄▋▆▌ !▍▌▌▋▊▋▄ ▊▇▌▉ ▌▉▅▍▌▌█▍▄▍ ▍▍▆ ▄▉█▅ ▄▋▅▉▍▅▋█ █▌▇▆ ▇▍█▅▋▌ !▇▉▌█ ▌▉▌▅▍.▍▌▊▊▄▇▍▉▊▋▄ !▍█▇▉█▄▄▋ ▋▍▉▌█▆▆▌ ▆▊▌_▉▋▋ ▅▌▉▋▆▇ ▌█▇▌ █▋▍_▍▆▇▄▌█
9 Months Ago
VR: when saving off the HMD matrix, use the one we get directly from openvr - don't do any processing or bullshit
9 Months Ago
ActionGraph context capturing (sbox-issues#4370) ActionGraph node auto-sizing Fix serializing references to the scene object
9 Months Ago
Simplify serialized graph a bit more
9 Months Ago
9 Months Ago
Merge main
9 Months Ago
2D Skybox has inifnite bounds too
9 Months Ago
When a map is re-compiled from Hammer reload any MapInstance components to reflect the changes
9 Months Ago
9 Months Ago
Add IActionGraph.RemoveInputParameter
9 Months Ago
Meant to upload spritecard not skin
9 Months Ago
ToolsVisHandleTransmissiveLighting just takes two params now
9 Months Ago
Move UpdateAmbientOcclusionProxy from SceneObject_PostFlagsUpdate, was causing asserts
9 Months Ago
Moved "Entity thinking for X ms!!!" physics warning to developer 1 This was already the case for non physics (NPC) entity thinking whitelist materials/*.raw and vehicle scripts in BSP files Fix addon file paths being lowercased before being mounted
9 Months Ago
Don't change SceneObject transform if it didn't change Don't render GameView when it's not visible (in editor)
9 Months Ago
9 Months Ago
Update input node when adding parameters
9 Months Ago
Ability to change work axis https://files.facepunch.com/louie/1b0411b1/2024-01-04%2012-49-22.mp4
9 Months Ago
Fixed UpdateInputOutputs regression
9 Months Ago
9 Months Ago
9 Months Ago
9 Months Ago
IActionGraph.TryGetInputParameter, AddInputParameter extension methods Support for adding optional input parameters to graphs implementing delegates
9 Months Ago
Update citizen with per-vertex curvature and update materials to match new shader changes https://i.imgur.com/Dt9X3Vv.mp4
9 Months Ago
Put CubemapFog and Tonemapping in Post Processing category
9 Months Ago
MapStartupScene
9 Months Ago
Menu close the game properly Add Game.Close() - properly clears launch params
9 Months Ago
Fixed not loading the startup scene fallback when loading a project
9 Months Ago
Only mount projects in editor mode Fix not always finding the map from a map package Fix StartupResources being filled with duplicates Show Launch With Map.. option Use map launch startup scene