241,252 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Reworked tutorial building guide process, no longer requires modifications to building blocks and is fully handled by the tutorial island component
1 Year Ago
File rename only
1 Year Ago
Added Tugboat population spawn, based on harbor spawn points
1 Year Ago
New SpawnPopulationBase. Renamed SpawnPopulation to DensitySpawnPopulation, now inherits from SpawnPopulationBase. New SpawnPointSpawnPopulation that spawns a population based on defined spawn points in the world (also inherits from SpawnPopulationBase).
1 Year Ago
Fix path
1 Year Ago
Merge from nexus
1 Year Ago
Don't suggest that clan tables are only in bandit camp or outpost because they're deployables
1 Year Ago
Static clan table prefab set up Update bandit camp and outpost with new static clan table
1 Year Ago
Fixed industrial conveyors not respecting maximum amount in output when transferring several different redirect hazmat skins
1 Year Ago
Added diversuit skeleton prefab. Updated existing nomad prefab + menu list
1 Year Ago
Merge from main
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
1 Year Ago
Set showEmojiErrors to false and expose it as a convar Expose block emoji, block emoji animations and block server emoji in the options menu (User Interface tab)
1 Year Ago
Code review changes pt2
1 Year Ago
Merge from main
1 Year Ago
Code review changes pt1
1 Year Ago
Merge from main
1 Year Ago
Merge Main -> Experimental
1 Year Ago
▌▋▄▌▅█▄▆ ▉▉▆▅▍█ ▊▌█▉▌ ▋▄▄▉▆▅▋▆█ ▍▉▅▉ █▍▇ ▋▉▅▋▇▍▋██▍▄▅ (█▊▋▉▄▍▆ ▇▌▆)
1 Year Ago
Add package multi-selection
1 Year Ago
Package card
1 Year Ago
Deployable clan table set up
1 Year Ago
Merge from ClanTable
1 Year Ago
Merge from main
1 Year Ago
Merge from nexus
1 Year Ago
Allow leaving your clan from anywhere instead of only at the clan table
1 Year Ago
Pass player controlled clan related text through the chat filter
1 Year Ago
▅▄▋▍▅ ▊▄▋█▅▉▅▋▋ ▇▆▋▍▊ ▇▌▌ ▍ ▅▆▍▉▌ █▆▌▆ ▌▋▅▇▄▍▆ ▆▄▆▇▇▅▄▅ !▇▋▉█▍ ▇█▉▇ ▄▊▋▅▄▅▆ ▆▇▇▆▄▉▍▆▋▋▇▆
1 Year Ago
Only show the "try again" message for errors which should just need a retry
1 Year Ago
Fix lcd shader Recompile everything
1 Year Ago
▉▆▊▇▋ ▍ ▊▆▄▄▇ ▋▊ ▅▆▇█▄▉▅█ ! ▄█▄▍▍▍▄ ▊▌▊█▊▊▅.▆ ▉▍▊ ▉▋█▊▄ !▉█▅ ▆█▅ ▅▉ ▅▌▍█▋▉▇▋ ▄▊▉▆▇▍▅▄ ▄▄▌█ ▇▍█▄██▉ ▉▌▋▉▉'▋ ▅▆▌▋▊ ▉▍ ▉▍▉▄▌ ▇▊▊▇▄▆█▇ ▊▅ ▆█▌ ▄▆▄▌▌▇▅▄, ▉▆ ▋▇▇▇▉ ▌▍██▇▆▄▋ ▌▆▋█ ▅++▅▄, ▍▄▇ ▌▊▆▌ ▊▄▆▍▋▌ ▇▌▍▋ ▌▍█▋▋▋▄ ▊▍▉▆▊▄ ! ▌▍▌ █▇▋ ▍█ ▋ ▆▍▆ █▅▇█ ▆▇▍▆▄▉▅▊ ▇▅▆▇▅▊ .▊▊▄▍█▍▍▇▄ ▅▄▇▅▊▉ █▆▊▊▆ ▊▅▆ █▄▇▌▆▅ ▅▉▊▇ ▄▉▆▆█▋█▉ ▍▇▌▅▋ ▇▉▅▌▍
1 Year Ago
Less stylesheet repetition, started work on matchmaker page
1 Year Ago
Work on MatchMakerUtility -> look for lobbies that match our gunfight mode, and map selection, then do the same for server list if we can't find any lobbies
1 Year Ago
More agressive slope angles for testing
1 Year Ago
MatchmakingWidget: Add finished class
1 Year Ago
Allow loading clan info for bot players in the editor for easier testing
1 Year Ago
Stub for MatchmakingWidget
1 Year Ago
Load clan info for players when they spawn instead of only when they connect Load clan info for all sleepers when starting up the server
1 Year Ago
Merge from nexus
1 Year Ago
Merge from main
1 Year Ago
Merge from craft_queue_saving
1 Year Ago
ExpandWidget: expanded by default, can set Expanded property to override this
1 Year Ago
Add hover / active state to ExpandWidget, only run OnClick if we click the header
1 Year Ago
Unban
1 Year Ago
Banning
1 Year Ago
Refresh friends list state every 5s
1 Year Ago
ActionButton: Can define background and blend color
1 Year Ago
Remove sgrph, add grid to shader
1 Year Ago
Landing page iteration https://files.facepunch.com/tony/1b2611b1/sbox_HbqZgeYZvQ.png