130,549 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
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                More WireTool code cleanup and comments for future me
 
                
                
                
                
                
             
         
        
            
            
            
                
                latest work in progress on master house
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed holding right click to disconnect a wire also clearing your pending wire, if any (caused by 94444)
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_translation_default
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed saving issue with debug language
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set default debug language back to 0 - sorry!
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prevent heli from crashing at quarry
 
                
                
                
                
                
             
         
        
            
            
            
                
                Patrol points now take the height of the ground into consideration
 
                
                
                
                
                
             
         
        
            
            
            
                
                Patrol heli now more likely to grab a position from the first 70% of the map. Avoiding the edges
 
                
                
                
                
                
             
         
        
            
            
            
                
                Patrol heli now drops flares when entering a flee. Should help give some player feedback
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Additional check to ensure heli wont retire when dead. Hopefully patch not crashing when rotors disabled
Doubled heli lifetime from 15 mins to 30 mins, to give more time due to the flee states
Increased linger time when trying to retire and been damaged recently
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▉▆▍▋▍▋▍▇▋▍ ▅▄▇█▆▆▇█▍, ▍▄█▍▆▄█ ▌▌▉▌▄▇▉▌▋ ▇▇ █▄▍▇▍.▊▋▍ ▌▄▊▄ ▋▉▉▋▍.▇▅▆, ▋▊▉▌▅▌▌▌ ▋▉▉▊▌▍▍█▍ ▉▅▌▆▆▅█ ▅▋ ▋▆▉ ▉▉█▊▅▊▋▉▄▆ ▅▋-▍▅▇█
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed hoses using the wire directional materials, set them to use the new stripped wire shader
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed WireColorSettings scriptables loading
 
                
                
                
                
                
             
         
        
            
            
            
                
                additive_fire FX for incendiary ammo impacts
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added r_prop bone to mask on 3p blunderbus anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from default_vendorname_translation
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from io_ui_powervalues_fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from /electricity_power_fixes/2/doorcontroller
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_muzzle_boost_burst_slower
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add twitch drops skins to scene
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from PlayerRigUpdate
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update player controller from main
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from ghost_trees_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from clatterhat_fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from trainyard_glowbois
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊█▍▅▍ ▋▄▇▋ ▅▊▌▌▉▆_▆▉▊▌█▋▊▆▆_▄▋█▄▉▊▇_▌█▌ - ▋▉▆▅▆▆▊ ▌▋▆
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from fire_spread_fix
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from PlayerRigUpdate
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from PlayerRigUpdate
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from PlayerRigUpdate/2022_merge
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Cleanup
Added graphics.collapseRendererLOD to control new behaviour, defaults to true and game must be restarted after toggling for new setting to take effect
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added more cine light variants; red,green, blue, etc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed intensity of cinelight_spot_white
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from media_projects
 
                
                
                
                
                
             
         
        
            
            
            
                
                Confusing not being able to fold. Let's always allow it even when checking makes the most sense
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Fixed poker offering no options to the remaining player when only one player can make moves (since others have already folded or gone all in). Sometimes there are still multiple relevant options, e.g. fold or call.
- Fixed gameplay now that these additional options are allowed.
 
                
                
                
                
                
             
         
        
            
            
            
                
                One more layout change
Updated the scientist/animal icons in the extended life stats now that we have better icons