241,252 Commits over 3,867 Days - 2.60cph!
Reworked tutorial building guide process, no longer requires modifications to building blocks and is fully handled by the tutorial island component
Added Tugboat population spawn, based on harbor spawn points
New SpawnPopulationBase. Renamed SpawnPopulation to DensitySpawnPopulation, now inherits from SpawnPopulationBase. New SpawnPointSpawnPopulation that spawns a population based on defined spawn points in the world (also inherits from SpawnPopulationBase).
Don't suggest that clan tables are only in bandit camp or outpost because they're deployables
Static clan table prefab set up
Update bandit camp and outpost with new static clan table
Fixed industrial conveyors not respecting maximum amount in output when transferring several different redirect hazmat skins
Added diversuit skeleton prefab. Updated existing nomad prefab + menu list
Merge from hackweek-chat-emoji
Set showEmojiErrors to false and expose it as a convar
Expose block emoji, block emoji animations and block server emoji in the options menu (User Interface tab)
Merge Main -> Experimental
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Add package multi-selection
Deployable clan table set up
Allow leaving your clan from anywhere instead of only at the clan table
Pass player controlled clan related text through the chat filter
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Only show the "try again" message for errors which should just need a retry
Fix lcd shader
Recompile everything
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Less stylesheet repetition, started work on matchmaker page
Work on MatchMakerUtility -> look for lobbies that match our gunfight mode, and map selection, then do the same for server list if we can't find any lobbies
More agressive slope angles for testing
MatchmakingWidget: Add finished class
Allow loading clan info for bot players in the editor for easier testing
Stub for MatchmakingWidget
Load clan info for players when they spawn instead of only when they connect
Load clan info for all sleepers when starting up the server
Merge from craft_queue_saving
ExpandWidget: expanded by default, can set Expanded property to override this
Add hover / active state to ExpandWidget, only run OnClick if we click the header
Refresh friends list state every 5s
ActionButton: Can define background and blend color
Remove sgrph, add grid to shader
Landing page iteration https://files.facepunch.com/tony/1b2611b1/sbox_HbqZgeYZvQ.png