userCrayzcancel

1,928 Commits over 913 Days - 0.09cph!

2 Years Ago
Update .addon
2 Years Ago
Update .addon * SharedAssets Mats
2 Years Ago
Total completions metric
3 Years Ago
Ground trace more accurately matches wheel
3 Years Ago
Fall if the player's body leans into a wall
3 Years Ago
Set checkpoint numbers in playground Add uf_nextcp and uf_prevcp commands
3 Years Ago
Add Number to Checkpoint entity
3 Years Ago
Add multiline text entry to ui tests Fix incorrect carat position when backspacing in a TextEntry
3 Years Ago
Add func_rotatings to playground Adjust z position of func_rotatings
3 Years Ago
Properly center map vote thumbnails
3 Years Ago
Move ui folder to textures/ui
3 Years Ago
Font style adjustments Add spray bind to controls page
3 Years Ago
Show spray icons in customize menu Small tweaks to customize icon style
3 Years Ago
Press F to spray, add 2 sprays to customization menu
3 Years Ago
Overhead nametags Nametag looks at center of view Show session rank in nametag
3 Years Ago
Chat font 300 weight Total time played metric in stats menu
3 Years Ago
Show top 3 players in game end screen Podium placeholder texture
3 Years Ago
Add timer to end game screen Switch some fonts to LuckiestGuy Remove next map from bottom left Replace some fonts with font family var
3 Years Ago
Local pawns get their own client-side pedals
3 Years Ago
Don't trigger checkpoints unless grounded and not fallen
3 Years Ago
uf_achievement_medals entity to mark gold, silver, bronze thresholds
3 Years Ago
Play finish particles with sound effect when completing course
3 Years Ago
Show Incomplete instead of 00:00 in map details menu Map vote ui displayed at the end of a session Rename GameTime to TimeLeft uf_endgame_duration convar Move map cycle stuff to UnicycleFrenzy.MapCycle Map voting system, server will change map to highest voted
3 Years Ago
Increment times played upon leaving start zone rather than joining map Rename Times Played to Attempts
3 Years Ago
Update menu to default to Stats -> Map tab
3 Years Ago
Bit of cleanup
3 Years Ago
Update sbox-unicycle-frenzy.fgd Track times you've played a map Track falls outside of OnKilled so we don't increment falls when restarting/respawning manually Track times you've respawned
3 Years Ago
Implement map stats falls, remember player's best time, set thumbnail to map's thumb
3 Years Ago
Map stats and achievements ui mockup Navigate to session leaderboard by default
3 Years Ago
Minor style adjustments for controls tab Stats page mockup, leaderboard tab
3 Years Ago
Move with ground's angular velocity
3 Years Ago
Add in BaseVelocity when moving
3 Years Ago
Player joined & left chat messages
3 Years Ago
Add a platform to checkpoints, placeholder platform model Remove old checkpoint flag model Make ShowDevHud static
3 Years Ago
Make juice work with panels too
3 Years Ago
Nearby player alpha also works on clothing
3 Years Ago
Basic juice lib with scale tweening Juice flag when setting new checkpoint
3 Years Ago
Use primary color for timer messages Don't complete course if timer state is not live
3 Years Ago
Use NetworkIdent so not all players randomly tilt the same
3 Years Ago
Fade out other players when you get near them
3 Years Ago
Make dev parts look a little better
3 Years Ago
Make uf_devhud able to be set by the client Do suggested changes Merge pull request #16 from Kaydax/clientside-devhud Make uf_devhud able to be set by the client
3 Years Ago
Add gvar's canyon to map cycle
3 Years Ago
Add .vmdl extension to part models Precache parts
3 Years Ago
Move fall messages to top right
3 Years Ago
Fix NRE sometimes caused when spamming restart/go back
3 Years Ago
Fix for ragdolls sometimes missing clothes
3 Years Ago
Fix world leaderboard order by best time
3 Years Ago
Don't reduce game timer in every client's tick
3 Years Ago
Use full ident in map cycle list