reporust_rebootcancel

135,632 Commits over 4,324 Days - 1.31cph!

13 Days Ago
mortar ammunition lods and materials
13 Days Ago
spawnpoint adjustment
13 Days Ago
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13 Days Ago
apartments greybox progress, early facade mockup test
13 Days Ago
merge from main
13 Days Ago
Merge from naval_update
13 Days Ago
Rework multiple boat station warning message display.
13 Days Ago
Paddle animation updates for in kayak and using paddle as weapon
13 Days Ago
Remove hold to place timer on boat building station
13 Days Ago
rebase on main
13 Days Ago
merge from main
13 Days Ago
merge from artist_pack_dlc
13 Days Ago
Disabled Tug boat spawns - they were the test bed which led to player built boats. Will explore reintroducing in future
13 Days Ago
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13 Days Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
13 Days Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
13 Days Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
13 Days Ago
Default buoyancy batching to on.
13 Days Ago
Fix cannon handle spinning with buoyancy.
14 Days Ago
Merge from main
14 Days Ago
Fixed not able to skin space LR back into the default LR
14 Days Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
14 Days Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
14 Days Ago
Applied same logic to eat and clear options
14 Days Ago
Slight reduction
14 Days Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
14 Days Ago
Increase front turret rotate speed by 200 units
14 Days Ago
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14 Days Ago
Refactor Easel LOS checks
14 Days Ago
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14 Days Ago
Shorten time to first LOS check
14 Days Ago
Update to Easel LOS, now checks deployable layer
14 Days Ago
set paintable reactive target culling distance to 100 from 35
14 Days Ago
fix modular boat sink sound playing again when entering range (firing it off as an effect from the server now)
14 Days Ago
WIP - script to export UI dropdown, sliders and toggles names, tooltips and values/ranges to be exported and loaded into ADX for more readable grafana/analysis.
14 Days Ago
reduce paintball gun attack/impact volume a little bit
14 Days Ago
merge from artistpack_storepage
14 Days Ago
apartments greybox progress, furnished with some readily available props and deployables for now
14 Days Ago
scene backup
14 Days Ago
compile fix
14 Days Ago
merge from print_speed -> main
14 Days Ago
update easel LOS from shelf
14 Days Ago
Added `printspeed` command to help measuring boat speed
14 Days Ago
Extra LOS checks for easels being blocked by deployables
14 Days Ago
merge from naval_update
14 Days Ago
Merge from boat_dmg
14 Days Ago
More fixes and damage consistency
14 Days Ago
Component Box Ammo - Updated textures, model, materials, misc prefab setup
14 Days Ago
Collider fix for paintable reactive target
14 Days Ago
Fix reactive target being lowered after network range re-enter