128,712 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Fix coconut armour head, torso and pants ingredients differing from default wood armour
                
                
                
                
             
         
        
        
            
            
            
                
                merge from crafting_search_fix
                
                
                
                
             
         
        
            
            
            
                
                Null check for extra safety
                
                
                
                
             
         
        
            
            
            
                
                Fixed crafting menu search results being lost after closing and reopening the menu
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed store dlc pages items
                
                
                
                
             
         
        
            
            
            
                
                Add heat source to small oil refinery to make it behave like the furnace/campfire when its on.
                
                
                
                
             
         
        
            
            
            
                
                Fix player nametags being visible through ceilings:
- We no longer use the name tag world offset for vis check, just the bone position on its own.
- Use neck instead of the head bone to fix cases where the head is slightly clipping into the ceiling.
                
                
                
                
             
         
        
            
            
            
                
                Compass marker distance values.
                
                
                
                
             
         
        
        
            
            
            
                
                Tuning for the new night contrast feature.
                
                
                
                
             
         
        
        
            
            
            
                
                Steam inventory page recycling
                
                
                
                
             
         
        
            
            
            
                
                New SimpleIOEntity component, just has a required power amount, good for simple things like non physics based lights
Applied to new wall cabinet
                
                
                
                
             
         
        
            
            
            
                
                Fix skin viewer not working (need to use GameManager to instantiate)
                
                
                
                
             
         
        
            
            
            
                
                Skip MoveGameObjectToScene if the target scene is unloading (errors on disconnect)
                
                
                
                
             
         
        
            
            
            
                
                Fix AnimationEvents.DoEffect trying to instantiate invalid prefabs
                
                
                
                
             
         
        
            
            
            
                
                Don't bother instantiating engine/menu/game UI when loaded from an asset scene, there's no need for a copy
                
                
                
                
             
         
        
            
            
            
                
                Refactor child entity handling interface calls.
Call them on server load.
                
                
                
                
             
         
        
            
            
            
                
                More load fixes, including speed + mass
                
                
                
                
             
         
        
            
            
            
                
                Correctly restore thrust point after a load
                
                
                
                
             
         
        
            
            
            
                
                ▋▇▉▆▊_▅▌▍▄▄▇▌_▊█▊_▊▅▉▌▇ -> ▊▊▇▍
                
                
                
                
             
         
        
            
            
            
                
                ▆▄▌▄▅▆██ ▍▊▊▄▍ ▍▍▍▋▍▌▄ ▉▇▅ #▊▅▆ (▄█▄▅ ▋▆▌▍▍▉, ▅▊▄▍▌█▄▊ █▌▄▇▅▉ ▍▍▅▌▇)
                
                
                
                
             
         
        
            
            
            
                
                Reduce the number of log mesages kept in memory from 64K to 1K
Switch to using a queue instead of always removing the first element from a list
                
                
                
                
             
         
        
            
            
            
                
                Added new modding prefabs:
Added ai_obstacle - prevents AI navigation
Added monument Navmesh zone
Added Animal AI spawners - Boar, stag, bear, polar bear, horse, tiger, croc, chicken etc
Added NPC spawns - NPC Heavy, oilrig, fullany, Lr300
                
                
                
                
             
         
        
            
            
            
                
                Delete BuildPrefabs (unused)
                
                
                
                
             
         
        
        
            
            
            
                
                Disable using cached prefab list to build asset bundles
                
                
                
                
             
         
        
            
            
            
                
                Fix NREs on disconnect due to the main scene (camera) unloading before entities using the camera to update
                
                
                
                
             
         
        
            
            
            
                
                Split world spawn prefabs (monuments etc) into smaller asset scenes
Lazy load world spawn asset scenes based on what's required on the map
Unload world spawn prefabs to save memory when unloading bundles
Get rid of async asset loading from FileSystem (unused now)
                
                
                
                
             
         
        
            
            
            
                
                Mark divesite shipping container collision mesh as readable
                
                
                
                
             
         
        
            
            
            
                
                Fix LastLODCollider label not working with skinned meshes
Don't mark overly detailed last LODs as readable
                
                
                
                
             
         
        
        
            
            
            
                
                Revert ILPostProcessorHook to the main version
                
                
                
                
             
         
        
            
            
            
                
                Revert ILPostProcessorHook, pushed by accident
                
                
                
                
             
         
        
            
            
            
                
                Resetting your gesture wheel to default will only bind the gestures you own
                
                
                
                
             
         
        
            
            
            
                
                Fixed being able to bind gestures you dont own when clicking
                
                
                
                
             
         
        
            
            
            
                
                ▍▆▍▅█ ▍▌▌▇ ▍▇▆▉▊▅▌_▅▄▌▊▊▆_▍▋█
                
                
                
                
             
         
        
            
            
            
                
                merge from autoturret_optim
                
                
                
                
             
         
        
            
            
            
                
                Fix the player becoming stuck in a specific place when reskinning the legacy wall to specfic variant.
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed settings page padding
wee styling change on gesture widgets
                
                
                
                
             
         
        
            
            
            
                
                Remove one active sibling off all top level pages
Fix crappy blur effect on rust plus modal
Rewire up session modal after design changes
Fix broken loading screen header after design changes
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed gesture wheel order
                
                
                
                
             
         
        
            
            
            
                
                Dont bother trying to update category buttons - have to redo it anyway
                
                
                
                
             
         
        
            
            
            
                
                Fix play menu constantly turning itself off
                
                
                
                
             
         
        
            
            
            
                
                Better spring motion
Layout fixes
                
                
                
                
             
         
        
            
            
            
                
                Gesture menu juice, spring motion on the dragged gesture
Fixes