reporust_rebootcancel

133,856 Commits over 4,293 Days - 1.30cph!

5 Months Ago
shore_crate spawn tweaks
5 Months Ago
Spike Trap Material Fix and texture resize
5 Months Ago
Merge from main
5 Months Ago
manifest
5 Months Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
5 Months Ago
shore crate now spawns on T0 beach - rare spawn
5 Months Ago
loot generation
5 Months Ago
merge from loot_generation
5 Months Ago
Added shore crate
5 Months Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
5 Months Ago
Merge from Hackweek_Spike_Trap
5 Months Ago
merge from meta_shift
5 Months Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
5 Months Ago
merge from ghostships
5 Months Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
5 Months Ago
merge from meta_shift
5 Months Ago
PT Boat Update
5 Months Ago
Merge from manual_anchor
5 Months Ago
Merge from parent
5 Months Ago
merge from commandblock_save_lastplayer
5 Months Ago
merge from rps_holster
5 Months Ago
merge from dropbox_wall_loot
5 Months Ago
merge from fix_bradley_apc_debris
5 Months Ago
merge from fix_sleeping_wetness
5 Months Ago
merge from fix_weapon_rearm_noclip
5 Months Ago
merge from qol_hardcore_convars
5 Months Ago
merge from buildingprivlidge
5 Months Ago
merge from bradleyapc_allocs
5 Months Ago
merge from ch47_favouritism
5 Months Ago
Merge from main
5 Months Ago
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5 Months Ago
Codegen + fix compile error
5 Months Ago
Cherrypick CS 129086 & CS 129089, physx debug commands
5 Months Ago
Compile fixes
5 Months Ago
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5 Months Ago
merge from admin_logging -> main
5 Months Ago
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5 Months Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
5 Months Ago
merge from physics_bounds_commands
5 Months Ago
server commands to set and get physics world bounds for profiling purposes
5 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
5 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance