134,545 Commits over 4,444 Days - 1.26cph!
merge from dropbox_wall_loot
merge from fix_bradley_apc_debris
merge from fix_sleeping_wetness
merge from fix_weapon_rearm_noclip
merge from qol_hardcore_convars
merge from buildingprivlidge
merge from bradleyapc_allocs
merge from ch47_favouritism
Codegen + fix compile error
merge from admin_logging -> main
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
merge from physics_bounds_commands
server commands to set and get physics world bounds for profiling purposes
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
Update: augment serverocclusiondebug command to draw the path of occlusion query
Written as throw-away code, will clean-up later
Tests: used the command to debug, works with disabled ddraw instancing, but the data it displays looks wrong - investigating
LODs, prefab, collision for food barge checkout counter
Supplies barge store LODs and collision. Enabled GPU instancing on some mats.
Neutralized the tint on the sand footprints.
merge from batteringram_impacteffect_fix
merge from chandelier_fixes
Don't show raise/lower action on chandelier if you dont have building privilege
Adding missing bottom mesh to triangle hull prefab
fixed boat door pickup and repair, added guide mesh for door
subtract
130129 decay_scale_ui_fix
split the glass part from boat door mesh to enable convex collision baker to work there
merge from emission_queue
merge from fix_artificalwater_flow
merge from fix_corpse_storageboxes
merge from workshop_wearable_icon_fix
Merge from quicksave_to_gamesetup_save
Socket name fixes.
Manifest
Prefab updates.
Fixed battering ram impact effect string pool warning
merge from steaminventory_descriptions_fix
merge from store_typo_fix
Fixed a typo in the legacy wood store page
Updated shipping container store page desc
Fixed steam inventory item modals failing to find a fallback description and ending up using the prefab placeholder description
Stair localization fixes.
Stair wood setup.
Initial stair prefab setup.
Test save update.
merge from baseplayer_serverupdateparallel
merge from indirect_instancing_fixes